There are four terminals on this level. You can see their in-game order on this in-game map.
While reference is made to a volcano it is not immediately obvious. However the
hexagonal columns found throughout this level are indicative of volcanic activity.
Find out how the Bridgework was done on this level. This was featured in Hastur's Workshop.
This is an intralevel teleport terminal. It takes you from here to here.
Note the clue in the terminal image about how to access the locked munitions room.
Opening Connection to ß.4.5-23
05.10.2337
jump.term7a
CAS.qterm//CyberAcme Systems, Inc.
<931.461.60231.14.vt920>
UESCTerm 802.11 (remote override)
05.10.2337
jump terminal 7a
authorization key required
priority transports only
magnetic seals and coils prohibited
This is an intralevel teleport terminal. It takes you from here to here.
Note the clue in the terminal image about how to access the locked munitions room.
Opening Connection to ß.4.5-23
05.10.2337
jump.term7b
CAS.qterm//CyberAcme Systems, Inc.
<931.461.60231.14.vt920>
UESCTerm 802.11 (remote override)
05.10.2337
jump terminal 7b
authorization key required
priority transports only
magnetic seals and coils prohibited
This 2nd message is only displayed after you activate the door switch at location A.
If you trek back to this terminal it will now teleport you from here to here. This
is the previously inaccessible munitions room. The image in the terminal indicates this new teleport destination.
There is a secret to getting into the locked munitions room in advance of reaching the end of the level.
At point A on this in-game map there is a rock column coming out of the water. If you step on this
it will trigger the door to the munitions room (point B) to open for a short period of time. If you
are quick you can make it inside.
Opening Connection to ß.4.5-23
05.10.2337
jump.term7c
CAS.qterm//CyberAcme Systems, Inc.
<931.461.60231.14.vt920>
UESCTerm 802.11 (remote override)
05.10.2337
jump.term7c
jump terminal 7c
authorization key required
priority transports only
magnetic seals and coils prohibited
This is the exit terminal at the end of the level.
Reference is made to a lava floe. Technically a volcano produces a lava flow. Ice floating on water produces a floe.
Opening Connection to ß.4.5-23
05.10.2337
handl.remote
CAS.qterm//CyberAcme Systems, Inc.
<931.461.60231.14.vt920>
UESCTerm 802.11 (remote override)
05.10.2337
rogue conditioned unit
origin: High Admiral Tfear (Command)
destin: rogue conditioned unit
ref: genocide
stamp: leniency
Very impressive. The primary function of intelligence is the subordination of our
instinctive desires, the mark of a strong species. Which is why your kind will
serve well the needs of the Hindmost Creche. The Hindmost is of an intelligence
so vast, it encompasses the span of the Pfhor, and to those privilege to serve
Her, appears insane. That is the final function of the Commanding Rank, the
thought that we keep forever in our minds, that we deny our selfish, willful
needs, so that the Empire will survive.
PgUp/PgDn/Arrows to Scroll
Return/Enter to Acknowledge
UESCTerm 802.11 (remote override)
05.10.2337
rogue conditioned unit
origin: High Admiral Tfear (Command)
destin: rogue conditioned unit
ref: genocide
stamp: leniency
The humans are escaping through the cone of the volcano, where they have activated
containment fields to suppress the lava floe. I want nothing more than to cut them
off so they can be captured, for long, useful lives in the conditioned ranks.
The containment fields are powered by multiple, redundant sources throughout the
cone. You will have to deactivate them all.