The Duality EngineTM uses a proprietary, portal-based technology that
allows a look and feel dramatically different from engines that use
pre-processed BSP geometry. The cross-platform engine is designed for
point-by-point creation of polygons, just like a commercial 3D modelling tool. Smooth, organic shapes and irregular, natural spaces are
a breeze--and most importantly, they don't slow the engine to a crawl.
All the latest features are supported in software: up to 24-bit color,
lightmaps, translucency, clip-mapping, dynamic lighting (with backside
culling), dynamic texturemaps and 3D sound. Additional high end
effects are supported in the hardware versions, which use the RAVE and
GLide APIs.
Licensing packages include a complete set of our in-house development tools: KEY FEATURES: |