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| The Duality EngineTM uses a proprietary, portal-based technology that 
allows a look and feel dramatically different from engines that use 
pre-processed BSP geometry.  The cross-platform engine is designed for 
point-by-point creation of polygons, just like a commercial 3D modelling tool.  Smooth, organic shapes and irregular, natural spaces are 
a breeze--and most importantly, they don't slow the engine to a crawl. 
All the latest features are supported in software: up to 24-bit color, 
lightmaps, translucency, clip-mapping, dynamic lighting (with backside 
culling), dynamic texturemaps and 3D sound.  Additional high end 
effects are supported in the hardware versions, which use the RAVE and 
GLide APIs.
 Licensing packages include a complete set of our in-house development tools: KEY FEATURES: | ||