Welcome to the Thing What Kicks... Spoiler

This site intends only to help people find their way past the switch puzzles, not to give a complete walkthrough or to tell how to beat baddies/find secret areas/locate ammo caches (though I will say I don't think there are any secret areas).

So as to minimize spoilage, I have divided the problem into three parts, "Control Tower? What Control Tower!", "The Care and Feeding of Switches", and "More Switches? I can't find them!". Hopefully, you can only read what info you need to get you back on track.

Control Tower? What Control Tower!

This describes how to get to the Dam Control Tower in the second reservoir. If you've spent a lot of time in the water and haven't found any way in, this should show you how.

The Care and Feeding of Switches

Once you've made it to the Dam Control Tower you may not be doing things right. If doors keep closing on you, read this section.

More Switches? I can't find them!

If your doors are staying open and Durandel is telling you to connect the dots, this will show you what to do. If you've found an Oxygen recharger and still can't leave the level, this will get you out.

I decided to make this spoiler after reading all the questions and answers in alt.games.marathon about this level. It is difficult to describe in words some of the directions for this level, so I thought I'd make a few screen shots showing the main points of interest and throw in some descriptions along the way. If you find it useful, let me know. If you hate it, let me know.

Thanks to all who've come by so far and a special thanks to Gary Simmons (Battle Cat) for the automap screenshots.

Please send corrections, additions, comments, or flames to nilness@inlink.com.
Last updated 9/29/97

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