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:WindWalr> was talki ng about greg 8P :lilbuddha> w hats doing ww? :WindWalkr> not muc h. waiting for people to come and talk and tell me what to do next :weirdbo i> hey :weirdboi> yeah ww: c had arrived last night... i appologise for being incognito a bit :weirdboi> it's been so bloody hot here.. :WindWalkr> hehe :weirdbo i> ::sweating:: :WindWalkr> what's up over ther e? chris got those movies working? :weirdboi> chad i s cool. :weird boi> seen braincase :Trid> I last saw braincase on IRC at 6:41pm yesterday. :weirdboi> chris is on a da te.. :-) woohoo :WindWalkr> hehe fingers that he'll get some :weirdboi> he could use it lilbuddha is fixing the web pages... :weirdboi> brb :WindWalkr> lil: what o n earth is wrong with them? they look kinda mangled :lilbuddha> well, my ins piration was a site called jodi. org that uses errors in html t o create interesting effects.. :lilbuddha> I'm into th at kind of thing... adjust them according to ever yone's observations. :WindWalkr> hehe :lilbuddha> :) :lilbuddh a> ww: how big is the du_shell window in pi xels when in full screen? :lilbuddha> sorry... rend er window that is :WindWalkr> full screen. . uhh. :WindWalkr> depends what res your screen is at :lilbuddha> at 640 x480... :lilbuddha> After the web pages are all set.. :lilbu ddha> i wan t to get closer to finalizing the interface. :lilbuddha> you still there ww? :lilbuddha> have I stumped you? :WindWa lkr> there is 64 pixels of text interface at the top, and 96 pixels of weapon interface at the bottom :lilb uddha> ok :lilbuddha> thanks. :WindWalkr> the rest of the screen is render window /+o WindWa' lkr Mode +o WindWalkr by lilbuddha WindWalkr has signed off (brb) WindWalkr has joined. Mode +o WindWalkr by Trid :WindWalk r> so, w hat's up with ever ything? wha t do i n eed to work on next? :lilbuddha> Well, I think that the n ext thing should be hooking up the player animations to actual movements and keys... :lilbuddha> But t hat's my opi nion. v v v v v vV V V V v v v v v v V V V V v v v v v v
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