Marathon's Story Page
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Marathon's Story Page |
This Day in Marathon.
Day #658. We have movement. More animated textures for Marathon 2: Durandal and Marathon Infinity from President People over on the Marathon Discord.
Note that the breakable panel switch was not redesigned between Marathon 2 and Marathon Infinity. In the above animations it is shown in both active and inactive (smashed) states. For details on the texture changes between Marathon 2 and Marathon Infinity see the Textures section.
El Presidente writes: Water/Lava switches progress. The wires took a while. Not 100% satisfied with the center of the blue M2 lava switch. I like the speaker on the gray Infinity lava switch, but maybe it looks silly despite my efforts. I wonder what sound it makes.Below are two screenshots from Marathon Infinity showing what it originally looked like with Marathon 2 textures and then later with the redesigned Infinity textures (same location).
The redesigned textures were done by Randy Reddig (Double Aught Software). Tuncer Deniz (Production Manager, Bungie Software) wrote in 1996: Randy Reddig, one of Greg's co-workers, decided one night in July to redo the water texture collection. We all thought the original water collection in M2 sucked, so he worked on it. The end result was great, Randy did a great job.Even after all that trojan work the Marathon Infinity box still contained a screenshot with the Marathon 2 textures. ![]() Marathon Infinity box. As did the Marathon Infinity CD envelope. ![]() Marathon Infinity CD envelope. Can't keep a good screenshot down. |