Subject: Re: Marathon 2 for win95 lets modem play! From: tuncer@bungie.com (Tuncer Deniz) Date: 1996/08/04 Message-ID: <tuncer-0408960158540001@tuncer.bungie.com> References: <durkin-3107962349120001@nntp7.mindspring.com> <320102C6.44E9@cyberus.ca> <320297B2.7243@concentric.net> <eilersm-0308962301420001@news.arizona.edu> Organization: Bungie Software Newsgroups: alt.games.marathon [Fewer Headers] In article <eilersm-0308962301420001@news.arizona.edu>, eilersm@aruba.ccit.arizona.edu (Michael Eilers) wrote: > In article <320297B2.7243@concentric.net>, John Hopper > <jbhopper@concentric.net> wrote: > > >> My feelings exactly. Why couldn't they include modem support in the Mac > >> version? > > > >I bet that's why the M2 update is taking so long. Well, here's the deal on the modem play with Marathon 2 Win95. Because we used Direct X with M2 Win95 we got modem-to-modem play for free. Our programmer did very little specific to modems to make it work. On the other hand, one of our programmers spent weeks trying to get modem-to-modem to work under the Marathon networking code. The bottom line is that it doesn't work. But that doesn't mean we have given up on modem-to-modem for Marathon Mac. We're working with Apple to add this feature to Sprockets. If it happens, it happens. Believe me, we're trying.... Tuncer --------------------------------------------------------------------- Tuncer Deniz Production Manager Bungie Software http://www.bungie.com ---------------------------------------------------------------------