From: Matt McRae (mcrae@cccc.com) Subject: Re: the marathon vidmaster challenge... Newsgroups: comp.sys.mac.games, alt.games.marathon Date: 1995-01-25 20:23:14 PST In article <1995Jan26.002253.23101@midway.uchicago.edu>, jon3@midway.uchicago.edu wrote: > I challenge anyone who thinks they rule at Marathon to complete all of > the game's levels on Total Carnage starting with only the pistol and > x1 health (via Command-Option Begin Game). Upload your replays! > > I've just done "Bob-B-Q" and "Beware of Low-Flying Defense Drones", anyone > want to see? I imagine that "Pfhoraphobia" will be impossible, but I > haven't tried it yet. > > Later, > Jason I believe some levels are impossible to complete. Some REQUIRE that you have a weapon that can flip switches from a distance, but some of these same levels do not have any weapons to pick up. The pistol will not allow you to complete the level. Please tell me if I am wrong. -- Matt McRae Group Cortex From: Joseph Ashear (jashear@escape.com) Subject: Re: the marathon vidmaster challenge... Newsgroups: comp.sys.mac.games, alt.games.marathon Date: 1995-01-26 13:11:17 PST In article <1995Jan26.002253.23101@midway.uchicago.edu>, jon3@midway.uchicago.edu wrote: > I challenge anyone who thinks they rule at Marathon to complete all of > the game's levels on Total Carnage starting with only the pistol and > x1 health (via Command-Option Begin Game). Upload your replays! > > I've just done "Bob-B-Q" and "Beware of Low-Flying Defense Drones", anyone > want to see? I imagine that "Pfhoraphobia" will be impossible, but I > haven't tried it yet. I don't care what anyone says (even Jason!), this is not possible. Never mind the fact that you need grenades and/or the fusion pistol to open some doors. The challenge is just too great. I've done some wild things (like punching out hulks and those big metal blimps on Try Again), but I just don't see how ANYONE can get through, say, Pfhoraphobia with a pistol, particularly since there's no ammo on that level, apart from alien weapons, as I recall. +-------------------------------------------+---------------------+ | Opinions expressed herein are my own | Joseph Ashear | | and not necessarily those of my employer. | jashear@escape.com | | Hey wait a minute... I am my employer. | rendererer@aol.com | +-------------------------------------------+---------------------+ From: Randall K Petersen (petersen@halcyon.com) Subject: Re: the marathon vidmaster challenge... Newsgroups: comp.sys.mac.games Date: 1995-02-01 18:19:52 PST In article <414248861.120989063@acd.org>, David_E._Nolen@acd.org wrote: > Just make sure each stage you goto you always START off with a > pistol and 1x health. This is accoplished by the stage select command. I think this has been mentioned before. I don't think some levels can be played in this fashion. The most obvious example is "Cool Fusion"; how would you ever even get out of the first room without the grenade launcher or the fusion pistol? (BTW, if anyone *can* do this, I'd sure like to hear how!) TOZTed Pfhor - mmm mmm good! --------------------------------------------------------------------- Randy Petersen AKA Arzach _(:)-> <petersen@halcyon.com> Northwest Nexus (preferred) <rkp@u.washington.edu> University of Washington <rkpetersen@aol.com> America Online <72123.532@cis.com> Compu$erve --------------------------------------------------------------------- From: Jeremy Tully (tully@pluto.njcc.com) Subject: Re: the marathon vidmaster challenge... Newsgroups: comp.sys.mac.games Date: 1995-02-06 17:04:54 PST Use the physics editor to make pistol bullets toggle switches? =) ---- Macs Rule -- tully@pluto.njcc.com Jeremy_Tully@pds.k12.nj.us ---- |