Marathon 2 demo is out! From: Dan Ryrlen <dan@carmen.se> Date: 1995/10/13 MessageID: 45lb6k$ash@carmen.carmen.se#1/1 organization: Carmen Systems AB newsgroups: comp.sys.mac.games.action Hi! Check out http://www.bungie.com It's up. Dan Re: Marathon 2 demo is out! From: russotto@wanda.pond.com Date: 1995/10/13 MessageID: 45lva2$dpl@wanda.pond.com#1/1 organization: FishNet newsgroups: comp.sys.mac.games.action In article <45lb6k$ash@carmen.carmen.se>, Dan Ryrlen <dan@carmen.se> wrote: }Hi! } }Check out }http://www.bungie.com }It's up. And the T1 screams, as systems everywhere quit their normal work and turn their packets to Bungie... It's almost as if the network had an intelligence of its own.... -- Matthew T. Russotto russotto@pond.com russotto@his.com "Extremism in defense of liberty is no vice, and moderation in pursuit of justice is no virtue." 800 bytes a sec for m2 demo? BLAH From: norwood@lanl.gov (Zach) Date: 1995/10/13 MessageID: 45lbt1$nbq@newshost.lanl.gov#1/1 organization: LANL newsgroups: comp.sys.mac.games.action Is there something wrong with there server or what... damn. I have 28.8 and I still could only get 800 bytes a sec so i quit before I ended up paying 32 bucks to download the demo. If someone could upload it to some other site please mail the site to me so I could download it at 28.8 rates rather than 2400! Re: Did Marathon 2 fall off of the face of the earth? From: gmiller@iu.net (Garner R. Miller) Date: 1995/10/13 MessageID: gmiller-1310951553130001@netport-8.iu.net#1/1 organization: F.I.T. Aviation, Inc. newsgroups: comp.sys.mac.games.action,alt.games.marathon In article <45logr$4rs@shellx.best.com>, glenn gutierrez <glenn@crworld.com> wrote: > >Time to get this discussion back on its original track. Bungie's > >sites are open for business. > > AAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH! Aaaaah, indeed! I'm downloading the Marathon 2 Demo as I write this... Anarchie's getting me a whopping 539 bytes/sec, and projects completion at 11pm Eastern at the current rate. (That's 7 more hours.) Hopefully things will quiet own over the next few days so it'll be easier for folks to get. At this point, I don't think a T-3 could handle the demand that site's getting! <grin> -- Garner R. Miller, Flight Instructor Palm Bay, Florida =USA= "Microsoft Works" is an oxymoron. Re: Did Marathon 2 fall off of the face of the earth? From: brymen@indirect.com (Bryan Mendoza) Date: 1995/10/13 MessageID: brymen-1310951432180001@slip168.indirect.com#1/1 organization: N.O.Y.F.B. newsgroups: comp.sys.mac.games.action,alt.games.marathon In article <gmiller-1310951553130001@netport-8.iu.net>, gmiller@iu.net (Garner R. Miller) wrote: > In article <45logr$4rs@shellx.best.com>, glenn gutierrez > <glenn@crworld.com> wrote: > > > >Time to get this discussion back on its original track. Bungie's > > >sites are open for business. > > > > AAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH! > > Aaaaah, indeed! > > I'm downloading the Marathon 2 Demo as I write this... Anarchie's getting > me a whopping 539 bytes/sec, and projects completion at 11pm Eastern at > the current rate. (That's 7 more hours.) > > Hopefully things will quiet own over the next few days so it'll be easier > for folks to get. At this point, I don't think a T-3 could handle the > demand that site's getting! <grin> > > -- > Garner R. Miller, Flight Instructor > Palm Bay, Florida =USA= > > "Microsoft Works" is an oxymoron. Youre right, a T3 couldnt handle it. We (ManNBlack and I) spent all night FTPing it directly to our shell accounts. He had a T3 and a T1 going at it as a backup line and I had it going to my T1 server. It took over 7 hours and maybe 8, I dont know how long he stayed up. It should have taken 30 minutes max. They weren't prepared for the load they got. -- Bryan Mendoza http://www.indirect.com/www/brymen/MarathonII.html - Better than Sliced Bread! Re: Did Marathon 2 fall off of the face of the earth? From: errera@ese.ogi.edu (Claude Errera) Date: 1995/10/13 MessageID: errera-1310951608070001@wmj2.ese.ogi.edu#1/1 organization: Oregon Graduate Institute newsgroups: comp.sys.mac.games.action,alt.games.marathon In article <brymen-1310951432180001@slip168.indirect.com>, brymen@indirect.com (Bryan Mendoza) wrote: :Youre right, a T3 couldnt handle it. We (ManNBlack and I) spent all night :FTPing it directly to our shell accounts. He had a T3 and a T1 going at it :as a backup line and I had it going to my T1 server. It took over 7 hours :and maybe 8, I dont know how long he stayed up. It should have taken 30 :minutes max. Hmm, I started the download at about 1 o'clock pacific time, backgrounded the job, and went to bed. It was done by 4... Not great (about 1.5k/sec over our T1), but tolerable. :They weren't prepared for the load they got. This is certainly true. ;) -- Claude http://www.ese.ogi.edu/errera.html errera@ese.ogi.edu ftp://wmj.ese.ogi.edu//pub/ "Own what you do." Re: Did Marathon 2 fall off of the face of the earth? From: ericd@ra.nilenet.com (Eric A. Drumbor) Date: 1995/10/13 MessageID: ericd-1310951324050001@slip3.nilenet.com#1/1 organization: BW Software newsgroups: comp.sys.mac.games.action,alt.games.marathon In article <lcg-1310951127090001@abyss.cs.duke.edu>, lcg@cs.duke.edu (Lyman C. Green, Jr.) wrote: [snip] > No shit. > I am on an OC3 to the internet and I started it this morning at like > 8:30. As of 2 minutes ago (11:26 am) I had ONLY 4MB. That's worse than a > 14.4 modem! > So I canceled it. I'm going to try it again. We'll see. If there is > ANYONE with it out there, let us know. I've placed two versions on my ftp site, which can be accessed via my web page: "http://www.nilenet.com/~ericd". I ftp'd them from AMUG. Just so you know, I haven't had a chance to check them yet. So, if you've heard of any problems with the two demos uploaded to the incoming directory of AMUG's ftp site, please let me know and I'll find better copies. Eventually I'll download them to my Mac and de-binhex them, then re-upload them. BTW, this is only temporary, I'll be paying extra for this storage so I doubt I'll have these up more than a week....then they get axed :-) -- "Don't you blow your nose at me Mister!" Eric A. Drumbor Programmer/Lifetime Physics student ericd@ra.nilenet.com <http://www.nilenet.com/~ericd/> BW Software M2 Demo at AMUG, too... From: errera@ese.ogi.edu (Claude Errera) Date: 1995/10/13 MessageID: errera-1310951006330001@wmj2.ese.ogi.edu#1/1 organization: Oregon Graduate Institute newsgroups: comp.sys.mac.games.action,alt.games.marathon For all you folks having trouble getting through to Bungie's ftp site, the two higher-res versions are in /incoming at amug, as well. (No, I didn't put 'em there... I wouldn't be silly enough to download *two* versions off Bungie's way-overworked server. ;)) I know, amug's pretty hard to get into also, but it's 100 more connections than you had before... -- Claude http://www.ese.ogi.edu/errera.html errera@ese.ogi.edu ftp://wmj.ese.ogi.edu//pub/ "Own what you do." Marathon 2 demo? From: Brian Ezell <ezell@ernie.bgsu.edu> Date: 1995/12/13 MessageID: 4annd3$mlk@infoserver.bgsu.edu#1/1 organization: BGSU newsgroups: comp.sys.mac.games.action Are there any sites for the Marathon 2 Demo besides AMUG and Bungie's homepage? I ask only because these sites are overloaded! Any response would be appreicated ******************************************************************** *Windows 95=Mac OS 84 *Looks like a Mac (from the past) *So what's so great about Windows 95? *Nothing! *See a Mac page *at:http://ernie.bgsu.edu/~ezell/ezell/ezell.htm ******************************************************************** Re: 19 MB?!?!? From: shoskins@direct.ca (Shoskins) Date: 1995/10/13 MessageID: shoskins-1310952125400001@van02045.direct.ca#1/1 organization: Internet Direct newsgroups: comp.sys.mac.games.action In article <45mhis$11o@news4.digex.net>, tarl@access5.digex.net (Tarl Roger Kudrick) wrote: > Are you people KIDDING? Even though the long-awaited MaraII > preview is out, the 16-bit version of it is 19 MB in size! It would take > me 3-3.5 hours to download this *!@#er! That's assuming my service > provider would let me store something this big (at least without charging > me...) > Even the 8-bit, no music version is 8.5 MB... > Did I hear right that MacWorld was going to send the preview out > on a CD? If so, I'll wait. If not, I guess I'll have to bite the bullet > and script it to go at 2 in the morning on Sunday or something... > First, the demo that is now available on the web is not the same as the preview that was available at Boston MacWorld. Second, yes it is a long download but is worth it, just don't you have anything else to do while it is downloading. Oh, and don't get it from the Bungie site it takes forever just to get the site on screen. Get the demo from one of the Amug sites. ftp://ftp-2.amug.org look under the INCOMING directory To damn busy to download m2demo From: norwood@lanl.gov (Zach) Date: 1995/10/13 MessageID: 45l9sl$n5f@newshost.lanl.gov#1/1 organization: LANL newsgroups: comp.sys.mac.games.action Damn, why do they have so many lines open to log in but it's to busy to download the demo? You would think they would have anon access limits rather than make a poor guy sit there trying to download a file in vane:) Subject: Re: Mac and Bungie Are Doomed. Bye Bye My Mac... From: brymen@indirect.com (Bryan Mendoza) Date: 1995/10/14 Message-ID: <brymen-1410952110410001@s57.phxslip4.indirect.com> Organization: N.O.Y.F.B. Newsgroups: comp.sys.mac.games.action Hahahahahahah, looks like somone got a little teed off because their connection got dropped! Poor thing.. <chorus>Awwww</chours>. Hehehe, In article <kc35-1410952354210001@cu-dialup-0726.cit.cornell.edu>, kc35@cornell.edu (Ken) wrote: > This thing sux big time. What the hell is Bungie doing? I tried to > dwonload the demo in their pseudo web site and it just went dead half > way...twice. This sux big time. What kind of a web site is that? What a > joke. > Well to the guys at Bungie, I will never never buy that stupid > Marathon2 of yours. So take as long as you want about it. But give the > good people of the mac community a respectable site for the game. As for > me, I will say goodbye to my mac as far as games are concerned........it > just wouldn't do for games. Look at the web site....what a joke. And that > stupid demo...sigh..well I give up. > Bungie is sick. > > -- > > The secret of happiness is to face the fact that the world is horrible, horrible, horrible.... > - Russell > > ...the unexamined life is not worth living... > - Socrates > > Madness is something rare in individuals - but in groups, parties, ages it is the rule. > - Nietzsche -- Bryan Mendoza http://www.indirect.com/www/brymen/MarathonII.html - Better than Sliced Bread! Subject: Re: Mac and Bungie Are Doomed. Bye Bye My Mac... From: gt4434d@prism.gatech.edu (Jose R. Perez) Date: 1995/10/15 Message-ID: <gt4434d-1510950144000001@192.0.2.1> Organization: The Georgia Institute of Technology Newsgroups: comp.sys.mac.games.action In article <kc35-1410952354210001@cu-dialup-0726.cit.cornell.edu>, kc35@cornell.edu (Ken) wrote: > This thing sux big time. What the hell is Bungie doing? I tried to >dwonload the demo in their pseudo web site and it just went dead half >way...twice. This sux big time. What kind of a web site is that? What a >joke. > Well to the guys at Bungie, I will never never buy that stupid >Marathon2 of yours. So take as long as you want about it. But give the >good people of the mac community a respectable site for the game. As for >me, I will say goodbye to my mac as far as games are concerned........it >just wouldn't do for games. Look at the web site....what a joke. And that >stupid demo...sigh..well I give up. > Bungie is sick. So, you never got the demo, but it's stupid, you hate the web site because it is slow (could that be because a zillion other people are trying to download the demo, and in your view that's Bungie's fault), and because of these two facts, you'll quit using your Mac for games? Slow web site = No Mac? Huh?? Basically, although the moving graphics on Bungie's site are a bit much, they are not the cause of the slowdown. The slowness is caused by the humongous file being downloaded by hundreds of people. Try ftp.amug.org, or other similar sites which have popped up. Remember, Bungie did not have to set up a site at all... Gee, if you are ready to give up your Mac because of a slow web site, then I really hope you never run MS Word 6.0.1. You'll throw the machine out the window!! (and you should really throw Bill Gates instead!) -- * Jose R. Perez * "Never tell me the odds!" - Han Solo * * gt4434d@prism.gatech.edu * Get a head start on obtaining Windows2010 * * * and a P7 PC... Get a PowerMac today. * **************************************************************************** Subject: Re: Mac and Bungie Are Doomed. Bye Bye My Mac... From: joebob@crl.com (Jason Fowler) Date: 1995/10/15 Message-ID: <45s3p7$emm@crl13.crl.com> Organization: CRL Dialup Internet Access (415) 705-6060 [Login Newsgroups: comp.sys.mac.games.action Ken (kc35@cornell.edu) wrote: : good people of the mac community a respectable site for the game. As for : me, I will say goodbye to my mac as far as games are concerned........it : just wouldn't do for games. Look at the web site....what a joke. And that : stupid demo...sigh..well I give up. : Bungie is sick. Lol! Yea, I would have to agree that the performance of a web site with 1 million people logged into it is an appropriate way to tell if the future of Mac gaming is DOOMed. :) Come down, flip that switch on the back of your head(it will turn your brain on), ftp to ftp-2.amug.org, and download the 8 meg demo. Then play coolest game on the Mac with all those new network options. Subject: Re: Mac and Bungie Are Doomed. Bye Bye My Mac... From: tuncer@mcs.com (Tuncer Deniz) Date: 1995/10/16 Message-ID: <tuncer-1510952322580001@tuncer.pr.mcs.net> Organization: MCSNet Internet Services Newsgroups: comp.sys.mac.games.action In article <kc35-1410952354210001@cu-dialup-0726.cit.cornell.edu>, kc35@cornell.edu (Ken) wrote: > This thing sux big time. What the hell is Bungie doing? I tried to > dwonload the demo in their pseudo web site and it just went dead half > way...twice. This sux big time. What kind of a web site is that? What a > joke. > Well to the guys at Bungie, I will never never buy that stupid > Marathon2 of yours. So take as long as you want about it. But give the > good people of the mac community a respectable site for the game. As for > me, I will say goodbye to my mac as far as games are concerned........it > just wouldn't do for games. Look at the web site....what a joke. And that > stupid demo...sigh..well I give up. > Bungie is sick. Talk about sick, I think I'm going to hurl... Tuncer ____________________________________________________________________________ Tuncer Deniz (800) 339-0636 - Orders Publisher/Editor-in-Chief (708) 486-0636 - Voice Inside Mac Games/Inside Games (708) 486-0647 - Fax ____________________________________________________________________________ Want some info? Send us an e-mail and type the following in the Subject area: * For subscription information: Subscription Info? * The latest status on the current and next issue of IMG: Status? * For a copy of the IMG FAQ: IMG FAQ Segmented Marathon 2 Demo? From: David Waddington <wadds@atcon.com> Date: 1995/11/15 MessageID: 48dc1l$8lh@thor.atcon.com#1/1 organization: Atlantic Connect newsgroups: comp.sys.mac.games.action Where can I find a segmented version of the Marathon 2 Demo? Thanks in advance... Re: Segmented Marathon 2 Demo? From: eilersm@aruba.ccit.arizona.edu (Michael Eilers) Date: 1995/11/15 MessageID: eilersm-1511951914380001@192.0.2.1#1/1 organization: Specious Thoughts Inc. newsgroups: comp.sys.mac.games.action In article <48dc1l$8lh@thor.atcon.com>, David Waddington <wadds@atcon.com> wrote: > Where can I find a segmented version of the Marathon 2 Demo? Thanks in > advance... > > David Waddington there is one at Pacific Coast's web site (don't remember the URL, Yahoo it) A MUCH FASTER way to get MARATHON 2 Demo From: Ishai <ishaira@netvision.net.il> Date: 1995/10/16 MessageID: 45teej$lf9@news.netvision.net.il#1/1 organization: None - Thank God newsgroups: comp.sys.mac.games.action Those of you who tried to download the demo from Bungie's site probably noticed that getting anything over 400 bytes/second is impossible. This is extremely irratating, especially in a site that expects people to download 16 megs worth of demo k's. I gave up after 3 hours. SOLUTION: go to amug. They got the demo there too, and since they don't allow more than 100 users at the same time, you can get up to 1.5K per second. Now that's a transfer rate! The url is: ftp://ftp.amug.org/pub/contrib/marathon/ The name of the file you want goes something like "m2.sea.hqx". Enjoy the demo, Ishai Re: Marathon 2 demo is out! From: valkyrie@suba.com (valkyrie) Date: 1995/10/17 MessageID: valkyrie-1710952315210001@dial07.suba.com#1/1 organization: Suba Communications newsgroups: comp.sys.mac.games.action In article <45lva2$dpl@wanda.pond.com>, russotto@wanda.pond.com wrote: > In article <45lb6k$ash@carmen.carmen.se>, Dan Ryrlen <dan@carmen.se> wrote: > }Hi! > } > }Check out > }http://www.bungie.com > }It's up. > And if you have over 4 hours on a 14.4k baud modem, you can download all EIGHT MEGS worth! Talk about a complete demo! *OI!* Anybody download it that is willing to send it on disk via snail mail? Better yet...anybody in Chicago I can just go copy the demo from? -Val Marathon 2 Demo @ ftp://jumpnet.uoregon.edu From: cknox@gladstone.uoregon.edu (Cory Knox) Date: 1995/10/17 MessageID: cknox-1710951728090001@jumpnet.uoregon.edu#1/1 organization: MPP newsgroups: comp.sys.mac.games.action I've posted the Marathon 2 Demo at jumpnet.uoregon.edu to help alleviate the slow download times from Bungie's FTP site. It can be found in the games, recomended, and incoming directories. ______________________________________________________________________________ Cory Knox Personal E-Mail: cknox@gladstone.uoregon.edu University of Oregon Business E-Mail: cknox@oregon.uoregon.edu Home Page: http://jumpnet.uoregon.edu FTP Server: jumpnet.uoregon.edu Business Administration/Japanese Commerce Microcomputer Sales Consultant !8^) -Open Your Mind and Accept Reality- Microsoft Network is prohibited from redistributing this work in any form, in whole or in part. Copyright, Cory Knox, 1995. 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