From: sbaile1@mason1.gmu.edu (Susan C Bailey) Newsgroups: comp.sys.mac.games Subject: I Have Marathon!! Date: 24 Dec 1994 00:00:14 GMT Organization: George Mason University, Fairfax, Virginia, USA Lines: 7 Message-ID: <3dfoae$jbe@portal.gmu.edu> NNTP-Posting-Host: mason1.gmu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-Newsreader: TIN [version 1.2 PL2] I just got Marathon! It just came in the mail as I was downloading something. I haven't tried it yet, though. Unfortunately, there is no bok, just a manual with four disks inside. Oh well, time to play. Finally! Matthew Bailey From: sbaile1@mason1.gmu.edu (Susan C Bailey) Newsgroups: comp.sys.mac.games Subject: More About Marathon (I have it) Date: 24 Dec 1994 02:05:41 GMT Organization: George Mason University, Fairfax, Virginia, USA Lines: 33 Message-ID: <3dfvll$kel@portal.gmu.edu> NNTP-Posting-Host: mason1.gmu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-Newsreader: TIN [version 1.2 PL2] OK, I've been playing Marathon for about an hour now, and here's what I have to report. First of all, the game rocks. I'm playing at the easy difficulty level (well, come on, it's the first time through :)), and I've gotten to level seven. The first two levels are the same as the demo, although I'm glad Bungie has added some furniture in the form of barrels (they don't fly when you shoot them; I tried). On the third level, you have to get the defense circuit boards. On the fourth level, you have to install them. I had to activate some switches on level five, and on level six I had to save some colonists from aliens. On level seven, I have to close two airlock doors in preparation for Leela depressurizing part of the ship (that oxygen meter is finally going to come in handy). Monsters: I've met the spear guys, compilers, two different flying guys who are very hard to hit at anything other than full automatic, and one huge guy who can take five grenades (at easy level!). Fortunately he is very slow :). Once you reach level six, there are flying security robots who drone around and shoot aliens (they're a big help). One more monster I forgot to add is an eggheaded guy with some sort of machine gun. It's awesome to watch a fifteen foot guy (FFG) duke it out with a security robot. Almost as good as watching an FFG send a colonist thirty feet across the room with one swipe of his paw. Overall, I would give Marathon about 3000 stars out of a possible five :). Enjoy your game when it arrives! Matthew Bailey P.S. U.E.S.C. (as in UESC Marathon) stands for United Earth Space Council. P.P.S. My only complaint is that I didn't get a box; the game just came with the manual and the disks (and a UESC Marathon decal). I mean, come on Bungie, you've been working on the boxes for five months now and I don't even get one? Just kidding, I'm happy with my game as it is. From: sbaile1@mason1.gmu.edu (Susan C Bailey) Newsgroups: comp.sys.mac.games Subject: Re: More About Marathon (I have it) Date: 24 Dec 1994 02:16:52 GMT Organization: George Mason University, Fairfax, Virginia, USA Lines: 42 Message-ID: <3dg0ak$kel@portal.gmu.edu> References: <3dfvll$kel@portal.gmu.edu> NNTP-Posting-Host: mason1.gmu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-Newsreader: TIN [version 1.2 PL2] Susan C Bailey (sbaile1@mason1.gmu.edu) wrote: : OK, I've been playing Marathon for about an hour now, and here's what I : have to report. First of all, the game rocks. I'm playing at the easy : difficulty level (well, come on, it's the first time through :)), and : I've gotten to level seven. The first two levels are the same as the : demo, although I'm glad Bungie has added some furniture in the form of : barrels (they don't fly when you shoot them; I tried). On the third : level, you have to get the defense circuit boards. On the fourth level, : you have to install them. I had to activate some switches on level : five, and on level six I had to save some colonists from aliens. On : level seven, I have to close two airlock doors in preparation for Leela : depressurizing part of the ship (that oxygen meter is finally going to : come in handy). Monsters: I've met the spear guys, compilers, two : different flying guys who are very hard to hit at anything other than : full automatic, and one huge guy who can take five grenades (at easy : level!). Fortunately he is very slow :). Once you reach level six, : there are flying security robots who drone around and shoot aliens : (they're a big help). One more monster I forgot to add is an eggheaded : guy with some sort of machine gun. It's awesome to watch a fifteen foot : guy (FFG) duke it out with a security robot. Almost as good as watching : an FFG send a colonist thirty feet across the room with one swipe of his : paw. Overall, I would give Marathon about 3000 stars out of a possible : five :). Enjoy your game when it arrives! : Matthew Bailey : P.S. U.E.S.C. (as in UESC Marathon) stands for United Earth Space : Council. : P.P.S. My only complaint is that I didn't get a box; the game just came : with the manual and the disks (and a UESC Marathon decal). I mean, come : on Bungie, you've been working on the boxes for five months now and I : don't even get one? Just kidding, I'm happy with my game as it is. One thing I forgot to add is that Bungie did not add laser sights to thw guns. Oh well. Happy holidays everyone! Matthew Bailey P.S. If anyone out there is in the Northern Virginia area and would like to play network, e-mail me. Newsgroups: comp.sys.mac.games From: rstern@netcom.com (Ryan Stern) Subject: Re: More About Marathon (I have it) Message-ID: <rsternD1Aonv.565@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3dfvll$kel@portal.gmu.edu> Date: Sat, 24 Dec 1994 03:07:07 GMT Lines: 35 Susan C Bailey (sbaile1@mason1.gmu.edu) wrote: : OK, I've been playing Marathon for about an hour now, and here's what I : have to report. First of all, the game rocks. [MUNCH] : Overall, I would give Marathon about 3000 stars out of a possible : five :). Enjoy your game when it arrives! WAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!!!!!!!!! :~( I WANT MARATHON!!!! :) Sounds real cool; I hope my copy arives RFS! ;) rY. : Matthew Bailey : P.S. U.E.S.C. (as in UESC Marathon) stands for United Earth Space : Council. : P.P.S. My only complaint is that I didn't get a box; the game just came : with the manual and the disks (and a UESC Marathon decal). I mean, come : on Bungie, you've been working on the boxes for five months now and I : don't even get one? Just kidding, I'm happy with my game as it is. You didn't get a box? They pushed the game back 5 months for NOTHING??? Maybe they worked for 5 months programming the box (remember, the BOX was going to play the game for you) and gave up... ;) -- __._____________________ ________________________ ________________ . __/_q|O|===================|.| ___ ___ ___ ___ _ |.| _ ___ ___ _ .( |_| o <-][- o |:||___||___||___||___||O| |:| |O||___||___||_ |______-____________________|:|____________________|_|_|:|_|_|____________ // ()==() [=========] ()==() `+' ()=+=() ()=-=() `+' ()=-=() --------------------------------------------------------------------------- Ryan Stern | All aboard the Apple ][ Express! | rstern@netcom.com --------------------------------------------------------------------------- From: nmbiba@students.wisc.edu (Seoman) Newsgroups: comp.sys.mac.games Subject: Re: More About Marathon (I have it) Date: 24 Dec 1994 20:50:44 GMT Organization: University of Wisconsin Lines: 23 Message-ID: <3di1j4$3vr@news.doit.wisc.edu> References: <3dfvll$kel@portal.gmu.edu> <rsternD1Aonv.565@netcom.com> NNTP-Posting-Host: f181-175.net.wisc.edu X-Posted-From: InterNews 1.0.5@f181-175.net.wisc.edu X-Authenticated: nmbiba on POP host students.wisc.edu In article <rsternD1Aonv.565@netcom.com> rstern@netcom.com (Ryan Stern) writes: > You didn't get a box? They pushed the game back 5 months for NOTHING??? > Maybe they worked for 5 months programming the box (remember, the BOX was > going to play the game for you) and gave up... ;) > -- I'm glad they dropped the box. Print a good manual and include the disks. Most packaging is a waste of time, money and resources; a good product will sell itself--no marketing necessary. Seoman nmbiba@students.wisc.edu -=<<\ >\ -=<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<||((*))#########]* >/ -=<</ Place your clothes and weapons where you can find them in the dark. --Robert Heinlein From: hndrcksn@museum.cl.msu.edu (Kevin Hendrickson) Newsgroups: comp.sys.mac.games Subject: Re: More About Marathon (I have it) Date: 25 Dec 1994 01:38:46 GMT Organization: Michigan State University Lines: 14 Sender: hendric7@rs560.cl.msu.edu Message-ID: <3diif6$n9t@msunews.cl.msu.edu> References: <3dfvll$kel@portal.gmu.edu> <rsternD1Aonv.565@netcom.com> <3di1j4$3vr@news.doit.wisc.edu> NNTP-Posting-Host: via-annex2-17.cl.msu.edu X-Posted-From: InterNews 1.0.5@via-annex2-17.cl.msu.edu X-Authenticated: hendric7 on POP host rs560.cl.msu.edu In article <3di1j4$3vr@news.doit.wisc.edu> nmbiba@students.wisc.edu (Seoman) writes: > I'm glad they dropped the box. Print a good manual and include the disks. Most > packaging is a waste of time, money and resources; a good product will sell > itself--no marketing necessary. Here, here. I totally agree. I'm glad I don't have to find more shelf space for another mostly empty game box. *-------------------------------------------------------------* Kevin Hendrickson "On the internet, no one knows you're a dog." hndrcksn@museum.cl.msu.edu ruffneck@aol.com Nyabinghi Warrior hendric7@clunix.cl.msu.edu hendric7@student.msu.edu _DreaD_ From: fritzg@iglou.com (Fritz Gutwein) Subject: Re: More About Marathon (I have it) Message-ID: <fritzg-2412942025420001@fritzg.slip.iglou.com> Sender: news@iglou.com (news) Organization: DoorStep Publishing References: <3dfvll$kel@portal.gmu.edu> <rsternD1Aonv.565@netcom.com> <3di1j4$3vr@news.doit.wisc.edu> Date: Sun, 25 Dec 1994 01:25:42 GMT Lines: 20 In article <3di1j4$3vr@news.doit.wisc.edu>, nmbiba@students.wisc.edu (Seoman) wrote: > I'm glad they dropped the box. Print a good manual and include the disks. Most > packaging is a waste of time, money and resources; a good product will sell > itself--no marketing necessary. They did not drop the box. I don't know why the mail order houses don't have the fancy-5-month-in-development-box, the stores sure do. I know, I have it. So the idea that Bungie is saving something by not giving all customers the cool box is false. I am curious though if the non-box recipients are getting the IMG and Outland ads. I got one of each in my box, are the in the non-box package as well? Could prove interesting if they are not and these companies *paid* to have the in there. -- Fritz Gutwein, DoorStep Publishing fritzg@iglou.com From: david fung <davefung@panix.com> Newsgroups: comp.sys.mac.games Subject: Re: More About Marathon (I have it) Date: 25 Dec 1994 16:54:44 GMT Organization: panix.com Lines: 20 Distribution: world Message-ID: <3dk84k$dp5@news.panix.com> References: <3dfvll$kel@portal.gmu.edu> <yjc-2412942314250001@yjc-ra.s-remote.cwru.edu> <mazin-2512940002270001@nb-dyna69.interaccess.com> NNTP-Posting-Host: 166.84.250.213 X-Newsreader: Nuntius Version 1.3b11 X-XXMessage-ID: <AB230E133702FAD5@davefung.dialup.access.net> X-XXDate: Sun, 25 Dec 1994 11:54:59 GMT tuncer@mcs.com (Tuncer Deniz) In article <tuncer-2512940107180001@tuncer.pr.mcs.net> Tuncer Deniz, tuncer@mcs.com writes: >What's a shame is that orders from MacWorld Expo were shipped UPS ground. >Not good. > > Wow, Tuncer on our side! Yes, me too order fr MW and get nothing yet! And i believe shipping w/o box is a good move! I guess at this time of the yr people prefer get the game w/o the box is ok! I would suprise what most of the people think about this! Want a game sooner or wait for a 5 months or 4 months for a nice box! And i would either drop the order fr bungie if i know they ship ground! or paid them extra 5 bucks to get me the game in time! From: jchapmn@minerva.cis.yale.edu (Jonathan Chapman) Newsgroups: comp.sys.mac.games Subject: Re: More About Marathon (I have it) Date: 30 Dec 1994 21:13:05 GMT Organization: Yale University Lines: 18 Distribution: world Message-ID: <jchapmn-3012940419590001@dunham-kstar-node.net.yale.edu> References: <3dfvll$kel@portal.gmu.edu> <yjc-2412942314250001@yjc-ra.s-remote.cwru.edu> <mazin-2512940002270001@nb-dyna69.interaccess.com> <3dk84k$dp5@news.panix.com> NNTP-Posting-Host: 130.132.71.16 X-Newsreader: Value-Added NewsWatcher 2.0b22.0+ In article <3dk84k$dp5@news.panix.com>, david fung <davefung@panix.com> wrote: > tuncer@mcs.com (Tuncer Deniz) > > In article <tuncer-2512940107180001@tuncer.pr.mcs.net> Tuncer Deniz, > tuncer@mcs.com writes: > >What's a shame is that orders from MacWorld Expo were shipped UPS ground. > >Not good. I ordered at August MacWorld (Boston), and it came on 12/27/94 via US Two Day Priority Mail. Go figure... -Chappy *[ ][ ]************************************************************** * \\// Jonathan Chapman jchapmn@minerva.cis.yale.edu * * 9||5 "Resistance Is Futile. You Will Be Assimilated" -Bill Gates* **[ ]***************************************************************