From: gabeNOSPAM@tjs.org (gabriel rosenkoetter)
Newsgroups: alt.games.marathon
Subject: Re: Quake II
Date: Mon, 22 Dec 1997 20:49:26 -0600
Organization: Washington University in St. Louis
Lines: 14
Message-ID: <gabeNOSPAM-2212972049260001@as0-isdn-87.wustl.edu>
References: <see-my-sig-ya02408000R2212970836560001@news.sk.sympatico.ca> <oobfrqO00iWm04RXE0@andrew.cmu.edu> <petrichELM8Ms.Iyp@netcom.com>
NNTP-Posting-Host: as0-isdn-87.wustl.edu
X-Newsreader: MT-NewsWatcher 2.3.5
Xref: news.dna.affrc.go.jp alt.games.marathon:22739

In article <petrichELM8Ms.Iyp@netcom.com>, petrich@netcom.com (Loren
Petrich) wrote:

>         Duality *might* be good competition for Quake 2, for all we know.

Which is, really, not much yet.

Greg? Colin? You guys still alive up in Brooklyn?

How about adding that "Characters" section that's been "coming soon" for
about three months now? ;^>

gabriel rosenkoetter | http://galena.tjs.org/~gabe/
 gabe at tjs dot org | http://galena.tjs.org/~grendel/





From: Bryan E Holland-Minkley <beh+@andrew.cmu.edu>
Newsgroups: alt.games.marathon
Subject: Re: Quake II
Date: Mon, 22 Dec 1997 23:31:42 -0500
Organization: Sophomore, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Lines: 24
Message-ID: <cobnuiO00iWl07xLk0@andrew.cmu.edu>
References: <see-my-sig-ya02408000R2212970836560001@news.sk.sympatico.ca> <oobfrqO00iWm04RXE0@andrew.cmu.edu>
 <petrichELM8Ms.Iyp@netcom.com>
NNTP-Posting-Host: andrew.cmu.edu
X-Added: With Flames (outnews v2.6)
Xref: news.edu.sollentuna.se alt.games.marathon:40641     

Excerpts from netnews.alt.games.marathon: 23-Dec-97 Re: Quake II by
Loren Petrich@netcom.com 
> In article <oobfrqO00iWm04RXE0@andrew.cmu.edu>,
> Bryan E Holland-Minkley  <beh+@andrew.cmu.edu> wrote:
> > Excerpts from netnews.alt.games.marathon: 22-Dec-97 Quake II by James
> 
> > > Have a look. ID has raised the bar again.
> >    Yes.  Too bad no one is really trying to beat them.  Except for the
> > Unreal boys, of course, but who knows how long that is going to take.
> 
>   Duality *might* be good competition for Quake 2, for all we know.

    Yes, but of course, we don't know anything.  Or at least close to
it.  Sadly, two screenshots does not let us judge the merits of Duality.
 I hope it's good, but I have no evidence either way.  Not that I
"deserve" any evidence, the boys at DoubleAught are not obligated to
tell us anything.  I'd love to know more, but until I do, I don't really
factor Duality into game comparisons, not that I put much merit on those
anyways.


                                        -Bryan Holland-Minkley
                                         beh+@andrew.cmu.edu





From: see-my-sig@bottom.of.message (James Hastings-Trew)
Newsgroups: alt.games.marathon
Subject: Re: Quake II
Date: Mon, 22 Dec 1997 23:50:31 -0600
Organization: Mister Print Productions Ltd.
Lines: 17
Message-ID: <see-my-sig-ya02408000R2212972350310001@news.sk.sympatico.ca>
References: <see-my-sig-ya02408000R2212970836560001@news.sk.sympatico.ca> <oobfrqO00iWm04RXE0@andrew.cmu.edu> <petrichELM8Ms.Iyp@netcom.com> <cobnuiO00iWl07xLk0@andrew.cmu.edu>
NNTP-Posting-Host: kamov36.sk.sympatico.ca
Mime-Version: 1.0
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 8bit
X-Newsreader: Yet Another NewsWatcher 2.4.0
Xref: news.edu.sollentuna.se alt.games.marathon:40646     

In article <cobnuiO00iWl07xLk0@andrew.cmu.edu>, Bryan E Holland-Minkley
<beh+@andrew.cmu.edu> wrote:

>     Yes, but of course, we don't know anything.  Or at least close to
> it.  Sadly, two screenshots does not let us judge the merits of Duality.
>  I hope it's good, but I have no evidence either way.  Not that I
> "deserve" any evidence, the boys at DoubleAught are not obligated to
> tell us anything.  I'd love to know more, but until I do, I don't really
> factor Duality into game comparisons, not that I put much merit on those
> anyways.

Hey... It's Greg *freaking* Kirkpatrick, the ubermensch of level design...
Duality *has* to be better. :)

-- 
James Hastings-Trew
jhasting-at-sk-dot-sympatico-dot-ca