From: fai@northshore.ecosoft.com (Stephen G. Grammont)
Newsgroups: comp.sys.mac.games
Subject: Bungie Speaks
Date: 20 Jun 1994 20:40:03 GMT
Organization: North Shore Access, a service of Eco Software, Inc.
Lines: 49
Message-ID: <2u4ur3$70@shore.shore.net>
NNTP-Posting-Host: northshore.ecosoft.com
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Well, Bungie has finally spoken about the whole Marathon thing. The most
important piece is regarding the mail order ad. It clearly states that
the screen shot is *not* in the game. It was earlier artwork that has
since, I suppose, been trashed. Read for yourself. Post was found in
Bungie's AOL support area:
Begins here
Subj: All the news that's fit to print 94-06-16 17:33:28 EDT
From: BUNGIE1
Okay, folks, here's all the dope there is on Marathon, straight from
Bungie Software's official mouthpiece, namely, me:
I regret that the non-release of Marathon has created so much stress
among some of our customers (and I'm glad to see others keeping a little
more perspective about this). A couple of weeks ago I was thumbing
through a mail order catalog and was astonished to find an ad for this
game which does not yet exist, featuring a screen shot that will not be
in it, and implying that it is available now, which it is not. I assure
you these ads are not some manipulative ploy to jerk around our
customers. The mail order houses, which are not under our control, are
advertising it now because they're taking pre-orders now. I don't know
what they're telling people about when it will arrive -- I hope they're
being as vague as the truth is. The truth is, hopefully it will be ready
in time for MacWorld, or early August. If not, or if we think it's not
yet good enough to succeed PID, then it will be ready later.
As to the perennial question, "will it be better than DOOM", well, I'm
the P guy; how many grains of salt do you want? It will be higher-res;
I'm not a technical person and don't know a thing about bit-depth, etc.,
but I know that the art and the effects already surpass anything I have
seen in any previous game, Mac or otherwise. In the more relevant
comparison to PID, it will be substantially more challenging as a mental
exercise, will have a more complex plot, scads of horrifying (and
remarkably intelligent) adversaries, lotsa snazz weapons, and will take
place in a wide variety of environments featuring non-orthogonal rooms
and multiple elevations. I've seen as much of it as anyone, and I'm
really looking forward to playing it. 'Nuf said.
All registered Pathways customers will receive a mailing when
Marathon is released with a special offer. For the rest, we will make
sure you hear about it through the usual channels. We intend to make a
big splash with this game. As ever, we are grateful for your enthusiasm
and your support.
Happy Carnage!
Doug Zartman
PR Director
Bungie Software
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