From: fai@northshore.ecosoft.com (Stephen G. Grammont) Newsgroups: comp.sys.mac.games Subject: Bungie Speaks Date: 20 Jun 1994 20:40:03 GMT Organization: North Shore Access, a service of Eco Software, Inc. Lines: 49 Message-ID: <2u4ur3$70@shore.shore.net> NNTP-Posting-Host: northshore.ecosoft.com X-Newsreader: TIN [version 1.2 PL2] Well, Bungie has finally spoken about the whole Marathon thing. The most important piece is regarding the mail order ad. It clearly states that the screen shot is *not* in the game. It was earlier artwork that has since, I suppose, been trashed. Read for yourself. Post was found in Bungie's AOL support area: Begins here Subj: All the news that's fit to print 94-06-16 17:33:28 EDT From: BUNGIE1 Okay, folks, here's all the dope there is on Marathon, straight from Bungie Software's official mouthpiece, namely, me: I regret that the non-release of Marathon has created so much stress among some of our customers (and I'm glad to see others keeping a little more perspective about this). A couple of weeks ago I was thumbing through a mail order catalog and was astonished to find an ad for this game which does not yet exist, featuring a screen shot that will not be in it, and implying that it is available now, which it is not. I assure you these ads are not some manipulative ploy to jerk around our customers. The mail order houses, which are not under our control, are advertising it now because they're taking pre-orders now. I don't know what they're telling people about when it will arrive -- I hope they're being as vague as the truth is. The truth is, hopefully it will be ready in time for MacWorld, or early August. If not, or if we think it's not yet good enough to succeed PID, then it will be ready later. As to the perennial question, "will it be better than DOOM", well, I'm the P guy; how many grains of salt do you want? It will be higher-res; I'm not a technical person and don't know a thing about bit-depth, etc., but I know that the art and the effects already surpass anything I have seen in any previous game, Mac or otherwise. In the more relevant comparison to PID, it will be substantially more challenging as a mental exercise, will have a more complex plot, scads of horrifying (and remarkably intelligent) adversaries, lotsa snazz weapons, and will take place in a wide variety of environments featuring non-orthogonal rooms and multiple elevations. I've seen as much of it as anyone, and I'm really looking forward to playing it. 'Nuf said. All registered Pathways customers will receive a mailing when Marathon is released with a special offer. For the rest, we will make sure you hear about it through the usual channels. We intend to make a big splash with this game. As ever, we are grateful for your enthusiasm and your support. Happy Carnage! Doug Zartman PR Director Bungie Software |