From: finn@gwi.net (Finn Smith)
Newsgroups: alt.games.marathon
Subject: Re: Double Aught's web site = 1st HTML art?
Date: Thu, 26 Jun 1997 11:37:42 -0400
Organization: Alligator Enterprises
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In article <christo-2406970229190001@sasc5-216.flash.net>,
christo@flash.net (Chrispy Nacho) wrote:

> Have you seen site lately? NO? Well go check it out dogg!
> 
> Gregk Kirkpatrick (?sp), or whoever is designing the DA webpage, is the
> first person to make HTML art. Just look at it! Most web pages are made
> either by some guy getting paid to sell stuff, or some body who was a
> WYSIWYG HTML editor and has almost no graphic design experience (like me).
> But most pages are in between these two and are great. But I have never
> seen a person create art with HTML! OK I know whoever is doing the DA page
> IS getting paid to sell Infinity + Duality, but they do it with such
> style! 
> CK on Infinity was also pretty impressive, so Colin Kawakami is also Da
> Man. It looks like that page has come through in the DA home page. All
> those "hyroglyphics(?sp)" and stuff look loike the ones from CK on
> Infinity.

I went poking around the Double Aught site (looking at all the source HTML
for the various frames, that sort of thing) since I was interested in how
they were getting it to look so crazy. I found something quite
interesting. Check out this URL:

<http://www.doubleaught.com/Infinity/>

It is all about Marathon Infinity. Pay attention to the frame on the far
left (the one that's scrolling). Then, take a look at this URL:

<http://www.doubleaught.com/Infinity/01.html>

This is the URL for that far left frame. If you then look at the source
code for this particular frame, you will find some interesting stuff. Most
interesting was this bit of text that was stuck in among all the HTML. I
didn't bother to get rid of the weird line breaks. It looks like the
transcript of an IRC session to me. Anyway, there is some information
about Duality and the inspiration for the web page in there:

<table border=0 cellpadding=0 cellspacing=0 width=11>
 <tr>
 <td>:WindWalr> was talki
  ng about greg 8P
 :lilbuddha> w
 hats doing ww?
 :WindWalkr> not muc
 h. waiting for people to come and talk and tell me what to do next
 :weirdbo
 i> hey
 :weirdboi> yeah ww: c
 had arrived last night... i appologise for being incognito a bit
 :weirdboi> it's been so bloody hot here..
 :WindWalkr> hehe
 :weirdbo
 
 i> ::sweating::
 
 :WindWalkr> what's up over ther
 e? chris got those movies working?
 :weirdboi> chad i
 s cool.
 :weird
 boi> seen braincase
 :Trid> I last saw braincase on IRC at 6:41pm yesterday.
 :weirdboi> chris is on a da
 te.. :-) woohoo
 :WindWalkr> hehe
  fingers that he'll get some
 :weirdboi> he could use it
 lilbuddha is fixing the 
 web pages...
 :weirdboi> brb
 :WindWalkr> lil: what o
 n earth is wrong with them?
  they look kinda mangled
 :lilbuddha> well, my ins
 piration was a site called jodi.
 org that uses errors in html t
 o create interesting effects..
 :lilbuddha> I'm into th
 at kind of thing...
  adjust them according to ever
  yone's observations.
 :WindWalkr> hehe
 :lilbuddha> :)
 :lilbuddh
 a> ww: how big is 
 the du_shell window in pi
 xels when in full screen?
 :lilbuddha> sorry... rend
 er window that is
 :WindWalkr> full screen.
 . uhh.
 :WindWalkr> depends what res your screen is at
 :lilbuddha> at 640
 x480...
 :lilbuddha> After 
 the web pages are all set..
 :lilbu
 ddha> i wan
 t to get closer to finalizing the interface.
 :lilbuddha> you still there ww?
 :lilbuddha> have I stumped you?
 :WindWa
 lkr> there is 64 pixels of
  text interface at the top, and 96 pixels of weapon interface at the bottom
 :lilb
 uddha> ok
 :lilbuddha> thanks.
 :WindWalkr> the rest of the
  screen 
  is render window
 /+o WindWa'
 lkr
 Mode +o 
 WindWalkr by 
 lilbuddha
 WindWalkr 
 has signed off (brb)
 WindWalkr
 
  has joined.
 Mode +o WindWalkr by Trid
 :WindWalk
 r> so, w
 hat's up with ever
 ything? wha
 t do i n
 eed to work on next?
 :lilbuddha> Well, 
 I think that the n
 ext thing should be hooking up the player animations to actual movements
and keys...
 :lilbuddha>
 But t
 hat's my opi
 nion.

--
Finn Smith                            Check out my 3D Mac Games Page:
finn@gwi.net                      http://www.gwi.net/~finn/games.html