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Descent II
Descent picked up where Doom left off. Instead of running down corridors blasting alien baddies, in Descent we flew through mine shafts, gunning down rebel robots all the while. The original Descent took the 3D-shooter market by storm, putting a new spin on the genre with twisting mine shafts and furious combat in tight quarters. With Descent II, Interplay built an even better game than the original. A friendly guidebot helped us navigate through the labyrinthine mines while we sought power-ups, enemy robots, and the ever-crucial exit. Claustrophobes the world over shivered once and left the game.
With eight-player capability over a network and the Internet, Descent II turned into a winning deep space fragfest.
Download now for the Mac!
IndyCar II
Turning your Mac into a speed-demon racing machine this year required a PowerPC processor and a copy of Sierra's IndyCar II. For fast, open-wheeled racing in 1996, this game was king of the hill.
During actual racing, our frequent car crashes were spectacularly rendered with smoke and pieces of cars tumbling through the air. In an extra nod to Mac gamers, Sierra let us use the Mac microphone and PlainTalk speech recognition to command the pit crew--a feature not found on the PC. Sierra's IndyCar II brought the sounds and visuals of IndyCar racing to the Mac in a big, bad way.
Download now for the Mac!
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