What idiot designed Bungie's web site?
From: Nathaniel C Lanza <lanza+@andrew.cmu.edu> 
Date: 1995/10/13
MessageID: IkTe9ua00iV2859aFn@andrew.cmu.edu#1/1
organization: Freshman, Computer Science, Carnegie Mellon, Pittsburgh, PA
newsgroups: comp.sys.mac.games.action

The subject pretty much says it. While I'm sure the site looked great
when they test-ran it using local files, did *ANYONE* think about what
happens when you try to do a lot of server-push animation over a slow
link which thousands of people will be flocking to? If they wanted a
pretty, graphics-rich site, they should have put it up *after* the
initial rush for M2 so that people could actually see the animations
instead of waiting almost a minute between frames. I could probably get
the web site's files mailed to me in less time than it would take to
download them.

Beyond that, has anyone managed to download the demo? If you have, could
you possibly put it on another site somewhere?

--Nat


-- 
Nat Lanza         The opinions expressed here are rarely mine.
durandal+@cmu.edu In fact, they tend to come from fortune cookies.





Re: What idiot designed Bungie's web site?
From: Michael M Eilers <eilersm@U.Arizona.EDU> 
Date: 1995/10/13
MessageID: Pine.A32.3.91.951013123752.62630A-100000@aruba.ccit.arizona.edu#1/1
x-sender: eilersm@aruba.ccit.arizona.edu
content-type: TEXT/PLAIN; charset=US-ASCII
organization: The University of Arizona
mime-version: 1.0
newsgroups: comp.sys.mac.games.action

On Fri, 13 Oct 1995, Nathaniel C Lanza wrote:

> The subject pretty much says it. While I'm sure the site looked great
> when they test-ran it using local files, did *ANYONE* think about what
> happens when you try to do a lot of server-push animation over a slow
> link which thousands of people will be flocking to? If they wanted a
> pretty, graphics-rich site, they should have put it up *after* the
> initial rush for M2 so that people could actually see the animations
> instead of waiting almost a minute between frames. I could probably get
> the web site's files mailed to me in less time than it would take to
> download them.

an "animations off" option would have been nice, I agree. However, as 
someone who spends a lot of time on the web, this seems to be one of the 
most spectacualr sites I've seen in a long time (except for the errors on 
the main page: try clicking the logos, not the names!) Onbce the traffic 
calms down (about a month from now) the site will be very spectacular 
indeed, and when Hot Java support comes to mac netscape... watch out!

the site fits bungie completely: amazing, visually appealing, and --worth 
the *waiting.*
 
> Beyond that, has anyone managed to download the demo? If you have, could
> you possibly put it on another site somewhere?

it's at ftp.amug.org in /incoming. Don't know why I told you that, just 
one more person to compete with ;)

michael





Re: What idiot designed Bungie's web site?
From: newquist@maxwell.ucdavis.edu (Jason Newquist) 
Date: 1995/10/13
MessageID: 45mhes$bd5@mark.ucdavis.edu#1/1
organization: Maxwell at UCD Physics
newsgroups: comp.sys.mac.games.action

Also, my beta of Netscape 2 munches the page like toast.

Not Bungie's fault, but still.  Gruck.

--
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Jason Newquist                          http://maxwell.ucdavis.edu/~newquist/
newquist@maxwell.ucdavis.edu            eWorld - newquist@eworld.com





Re: What idiot designed Bungie's web site?
From: abergman@minerva.cis.yale.edu (Aaron Bergman) 
Date: 1995/10/13
MessageID: abergman-1310951913550001@td-college-kstar-node.net.yale.edu#1/1
organization: Somewhere or Another
newsgroups: comp.sys.mac.games.action

In article <IkTe9ua00iV2859aFn@andrew.cmu.edu>, Nathaniel C Lanza
<lanza+@andrew.cmu.edu> wrote:

:Beyond that, has anyone managed to download the demo? If you have, could
:you possibly put it on another site somewhere?

Check amug. The biggest version is there. It's orders of magnitude faster
than ftp.bungie.com. I left my computer on overnight and ftp.bungie.com
didn't finish. Amug took 10 minutes to get it to the local Unix machine.
Of course, it's tough to get in, so I'd use ncftp -r -d 0.

Aaron
--------
Aaron Bergman -- abergman@minerva.cis.yale.edu
<http://minerva.cis.yale.edu/~abergman/abergman.html>
--A flag burning amendment would burn the flag--





Re: What idiot designed Bungie's web site?
From: pischke@ecf.toronto.edu (PISCHKE DAVID) 
Date: 1995/10/14
MessageID: DGG7xx.68H@ecf.toronto.edu#1/1
sender: news@ecf.toronto.edu (News Administrator)
x-nntp-posting-host: spark23.ecf
organization: University of Toronto, Engineering Computing Facility
newsgroups: comp.sys.mac.games.action

>the site fits bungie completely: amazing, visually appealing, and --worth 
>the *waiting.*

The people who designed the site are idiots.  Total idiots.  It is useless
to people with text-based browsers.  It's not even usable!
-- 
                 Dave "Bear" Pischke (pischke@ecf.toronto.edu)
___   _____      Engineering is the art of moulding materials we do not fully
|__ |)  |  |  |  understand into shapes we cannot fully analyse and preventing
|__ |\  |  |/\|  the public from realising the full extent of our ignorance.





Re: What idiot designed Bungie's web site?
From: bill_l@magicnet.net (Bill Leonard) 
Date: 1995/10/15
MessageID: bill_l-1510951042170001@pm5-08.magicnet.net#1/1
organization: cyber.lab  g.f.x. - Orlando, Florida
newsgroups: comp.sys.mac.games.action

In article <DGG7xx.68H@ecf.toronto.edu>, pischke@ecf.toronto.edu (PISCHKE 
DAVID) wrote:

[]>The people who designed the site are idiots.  Total idiots.  It is useless
[]>to people with text-based browsers.  It's not even usable!

Not that I agree with the approach Bungie took with their "animated" site,
but, should we wait for everyone to upgrade from their Mac Plus as well? 
GET NETSCAPE!!

Bill Leonard
bill_l@magicnet.net
______________________________________________________________________________ 
                                cyber.lab g.f.x.
                                Orlando, Florida
                                  407.425.5722
   3D Animation • Modeling • Special Effects • Station ID Packages • Pre-Viz
                   http://www.magicnet.net/~bill_l/top.html
______________________________________________________________________________





Re: What idiot designed Bungie's web site?
From: leaper@brown.edu (Anthony Sciola) 
Date: 1995/10/16
MessageID: leaper-1610951712100001@ziggy.goddard.brown.edu#1/1
organization: Brown University
newsgroups: comp.sys.mac.games.action

> Not that I agree with the approach Bungie took with their "animated" site,
> but, should we wait for everyone to upgrade from their Mac Plus as well? 
> GET NETSCAPE!!

   That's not the point... I found Bungie's site to be unbearably slow. I
thought I could at least switch off image loading in Netscape and then
found that it didn't help because I had to see the imagemaps in order to
navigate.

As for finding it slow, I have a T1... That's not the problem.

Anthony Sciola

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