Subject: Report from MacWorld From: smwood@ccs.neu.edu (Steve Wood) Date: 1995/08/09 Message-Id: <40apq2$2rr@cisunix1.dfci.harvard.edu> Sender: -Not-Authenticated-[7620] Xdisclaimer: No attempt was made to authenticate the sender's name. X-Posted-From: InterNews 1.0.6@155.52.46.47 Organization: Dana-Farber Cancer Institute Newsgroups: comp.sys.mac.games.action I was at MacWorld on monday and will be back on Friday. Here's a brain dump of everything I saw. (Mostly re: Marathon) I got to play Descent on 9500's with 21-inch screens. Wow. Oh wow. At the Bungie booth: Weapons have been re-designed since the Preview. The flamethrower looks a little different, the plasma gun looks better, and the rocket launcher looks like a big tube. Not any drastic changes from the Preview, just some tweaking. Jason played all day with the name "celer manus dei". He used to be "superoperaboy" and "habete quidam". Greg played as "Toolator" and his name tag said "Head Tool". Heh heh. Rob's said "Resident Miscreant" You can pick a leg and torso color. That way, you have a red top and blue bottom, etc. The colors are redone, too. Slate was a color, etc. Seeing someone come after you with double shotguns is very very scary. The shotguns also take people out with one shot. Ouch. Different types of netplay we saw: 1. "Kill the guy with the ball" (aka "Smear the queer", not very pc)- an object called the "ball" (when we played it was a skull) starts some- where on the level. Everyone has a time next to their name- how long they've held the ball. When you have the ball you cannot fire or use the run key... but you can drop it if you want to. So one person has the ball and accumulates time, and the others try to blow him away. When someone dies with the ball or drops it, it bounces away making "Boing boing" noises. Heh heh. This is a really cool net game. The skull graphic is awesome, and we got to see Jason charging around with a skull in his hands yelling "Oh Shiiiiiit" as Greg fired missiles at him. Your motion detector has a glowing enhancement that tells you which direction the ball is in. Really cool. 2. "King of the Hill"- Again, there's a timer next to everyone's name. You accumulate time by how long you can stand in a certain area. Who ever can stand in that area the longest wins. Didn't play too much of this. Robert, the new graphic design guy, has funky hair. He redid all the weapons. He also designed the "Tank Guys", "New Compilers," and "Flying Robots". He also said the Fighters have been redesigned for the final version but aren't in the Preview/Demo. Doug said that Bob talks a lot more in the full game. He also says he doesn't feel bad about wasting Bobs even though they scream with his voice. Disturbing. No comment on: Release date, how many monsters/levels/etc. and no word on "If you're the tenth cyborg" The Demo is like the Preview, but with two-player co-op on the regular levels, and a network level too. Also lots of little tweaks here and there. The Preview is like a rough sketch of the Demo. They didn't know when the Demo would be out, though. They said "Two Weeks". Me: "Modem play in Marathon 2, please please pleeeeease!" Jason: (rolls his eyes) (groans) "Uh, we're still... working on that...." Doesn't look too optimistic for modem play. Sorry. The game we played was just 5 network levels. One of the levels had an upper and lower level. The lower level had you waist deep in water. It rocked. Shadow-y powerup was in the game. Didn't see any invincibility yet. The machine gun and pistol eject spent casing when you fire them. This looks really really really cool. Also, they make that "Casing Sound" (Tink Tink) that was in the beta but got taken out. Bungie was selling Marathon 1, Marathon 1 CD, Marathon 1 Hint Book, and two T-Shirts: "My Bob is bigger than your Bob" and "Don't make us kick your ass" Everyone at Bungie is really really cool. They talked with us for hours. They invited us to play Marathon vs. them after hours. Which we did. Jason autographed my Marathon 1 instruction book. (I'm such a tool...) Trivia bit: The band that does the Marathon 2 Song is Power of 7. (or Power to 7, something like that.) Whew, that's all for now. Write me some questions and I'll see what else I can think of... -Steve