This screen is the lead-in to 'The Big House', a Marathon 2 level in which the player finds himself alone, in prison, stripped of weapons and health, able only to watch a fight between Pfhor and BoBs. It's a fantastic example of Craig's style - close up, the image looks almost unfinished; details are created with blobs and splotches of color, with no precise detail. However, as a whole, the picture is spectacularly complicated, with the S'pht arrayed around a room simply dripping with wires, equipment, and who-knows-what. The larger version (2000x1003, 1052k) shows the apparent paradox (crude-looking brushstrokes leading to a finely-detailed product) clearly.