From: bungie1@aol.com (BUNGIE1)
Newsgroups: alt.games.marathon
Subject: Bungie Announces Marathon Infinity
Date: 21 Feb 1996 19:09:05 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Reply-To: bungie1@aol.com (BUNGIE1)
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Greetings, Net Denizens-

Some of you may be interested in the following:

MARATHON INFINITY
Carnage Forever

TOKYO, JAPAN-February 22, 1996-The single biggest problem customers
encounter with Bungie's games is that they end.  Like the letdown after
finishing a great book, our customers report that reaching the end of one
of our games brings an empty feeling to their hard drives and a craving
for more action.  

 Problem solved.  Bungie's new product, Marathon Infinity, gives Marathon
players everything they need to continue playing in the Marathon world
indefinitely.  This stand-alone product is based on the Marathon 2 world,
and consists of three elements crucial to extending the player's enjoyment
of Marathon ad infinitum. 

 First, the saga continues.  Marathon Infinity will elaborate the Marathon
story, laying bare many of the mysteries raised in the first two games
about Durandal, Tycho and the player.  Either a single player or a
networked group can play through the story and of course the game will
also include maps designed specifically for multiplayer network combat.
Never-before-used enhancements will free the player from the strict
linearity of previous games, and different physics models will be
applicable to consecutive levels, making the environment even more
unpredictable and demanding.

 Second, the tools.  Bungie's Lab has unleashed the Map Editor that was
used to create the Marathon experience.  Bungie's powerful and easy-to-use
Map Editor will revolutionize the already active creation and distribution
of maps online by Marathon players.  The Editor features a
fully-integrated texture mode so mapmakers can walk through their blank
levels, painting textures on surfaces at will, and a straightforward
point-and-click lightsource tool.  Also included will be a Physics Editor
and Shape and Sound Installers which allow users to customize the very
nature of the Marathon world to their taste.

 Third, the Marathon 2 : Durandal Strategy Guide.  Written by Tuncer
Deniz, editor of Inside Mac Games magazine and noted Marathon authority,
the Strategy Guide gives the player not only instructions for completing
Marathon 2: Durandal, but affords a glimpse into the way that Bungie's
level designers produce outstanding levels.  Revealing floorplans, secret
rooms, items and traps, the Strategy Guide is an invaluable resource for
understanding Marathon 2.

 Marathon Infinity is native to the Power Macintosh, utilizes the graphics
acceleration of 630 and 6200 machines, is 8, 16 and 24-bit color capable,
and can be played with joysticks and game pads.  The package requires a
68040 or higher Macintosh, CD-ROM drive, 8-bit color monitor (13"
recommended), and System 7 or later. Marathon Infinity will be available
at local retail stores, through mail order catalogs, or can be ordered
directly from Bungie Software (800-295-0060).

---

Sorry, no release date.  You know the drill: it's out when it's out.  :)

If you have any other questions, feel free to get in touch.

Matt Soell
Online Liason
Bungie Software
matt@bungie.com
.


From: bungie1@aol.com (BUNGIE1)
Newsgroups: comp.sys.mac.games.action
Subject: Bungie Announces Marathon Infinity
Date: 21 Feb 1996 19:16:10 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 69
Sender: root@newsbf02.news.aol.com
Message-ID: <4ggcka$j2a@newsbf02.news.aol.com>
Reply-To: bungie1@aol.com (BUNGIE1)
NNTP-Posting-Host: newsbf02.mail.aol.com

Salutations, Mac Gamers-

I figured some of you might want to take a look at our latest press
release.

MARATHON INFINITY
Carnage Forever

TOKYO, JAPAN-February 22, 1996-The single biggest problem customers
encounter with Bungie's games is that they end.  Like the letdown after
finishing a great book, our customers report that reaching the end of one
of our games brings an empty feeling to their hard drives and a craving
for more action.  

 Problem solved.  Bungie's new product, Marathon Infinity, gives Marathon
players everything they need to continue playing in the Marathon world
indefinitely.  This stand-alone product is based on the Marathon 2 world,
and consists of three elements crucial to extending the player's enjoyment
of Marathon ad infinitum. 

 First, the saga continues.  Marathon Infinity will elaborate the Marathon
story, laying bare many of the mysteries raised in the first two games
about Durandal, Tycho and the player.  Either a single player or a
networked group can play through the story and of course the game will
also include maps designed specifically for multiplayer network combat.
Never-before-used enhancements will free the player from the strict
linearity of previous games, and different physics models will be
applicable to consecutive levels, making the environment even more
unpredictable and demanding.

 Second, the tools.  Bungie's Lab has unleashed the Map Editor that was
used to create the Marathon experience.  Bungie's powerful and easy-to-use
Map Editor will revolutionize the already active creation and distribution
of maps online by Marathon players.  The Editor features a
fully-integrated texture mode so mapmakers can walk through their blank
levels, painting textures on surfaces at will, and a straightforward
point-and-click lightsource tool.  Also included will be a Physics Editor
and Shape and Sound Installers which allow users to customize the very
nature of the Marathon world to their taste.

 Third, the Marathon 2 : Durandal Strategy Guide.  Written by Tuncer
Deniz, editor of Inside Mac Games magazine and noted Marathon authority,
the Strategy Guide gives the player not only instructions for completing
Marathon 2: Durandal, but affords a glimpse into the way that Bungie's
level designers produce outstanding levels.  Revealing floorplans, secret
rooms, items and traps, the Strategy Guide is an invaluable resource for
understanding Marathon 2.

 Marathon Infinity is native to the Power Macintosh, utilizes the graphics
acceleration of 630 and 6200 machines, is 8, 16 and 24-bit color capable,
and can be played with joysticks and game pads.  The package requires a
68040 or higher Macintosh, CD-ROM drive, 8-bit color monitor (13"
recommended), and System 7 or later. Marathon Infinity will be available
at local retail stores, through mail order catalogs, or can be ordered
directly from Bungie Software (800-295-0060).

---

That's really all the info there is right now.  There is no release date,
there's no target release date, there's no guess at a release date...so
please don't ask.  When we set a ship date, I will duly report it.

If you have any questions that do not contain the phrase "release date,"
just ask.  :)

Matt Soell
Online Liason
Bungie Software
matt@bungie.com