From: email@example.com (BUNGIE1) Newsgroups: comp.sys.mac.games Subject: Marathon Bug Fixes from Bungie Date: 2 Dec 1994 16:45:33 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 84 Sender: firstname.lastname@example.org Message-ID: <email@example.com> NNTP-Posting-Host: newsbf01.news.aol.com MAKING THE MOST OF THE MARATHON DEMO Thank you all for dowloading the Marathon demo - we hope you're finding it challenging. We've gotten a lot of feedback, which we appreciate, and are well aware of a couple of hitches that need to be overcome. Below are some answers to common problems. 1. Background Music To play background music, you need the extensions QuickTime 2.0 and QuickTime Musical Instruments. If you have these, and still have no music, Get Info on the Marathon application and increase the memory's Preferred Size to 5000 K. You may want to adjust this size up or down to find the optimum size for your configuration. It is possible to give Marathon too much memory, leaving none for Quicktime and the rest of the System. Therefore, be sure not to let Marathon take up all the memory in your machine if you're going to use music. In the Don'tReadMe we directed people who need QuickTime Musical Instruments to 1-800-SOS-APPL. Apparently the volume of calls has given them a hard time, so henceforth you'll do better to call your local Apple dealer. The only way to get it directly from Apple is to purchase one of their CD-ROM machines. 2. Mouse/Keyboard Setting When you switch your preferences from Keyboard to Mouse/Keyboard, the preferences stick on that setting. In order to get back to Keyboard, you will need to find the Marathon Preferences file (about 5k) in the Preferences folder in your System folder, and Trash it. The next time you launch the game, it will default to Keyboard. This is a bug that will be fixed. (You can tell how much our beta tester used mouse control) 3. Networking Networking over ARA does not work with the demo, and to avoid further delay, it will not work with the initial version of the full game. We're very sorry about this, and we have canceled our vacations in order to make an updater to fix this for owners of the game. On an Appletalk network, if your Gather and Join buttons are dimmed, you may need to give Marathon more memory, as above. Also be sure Appletalk is active in the Chooser. 4. Microphone The open mic does work during network games on Macs capable of sound input. Hold down the mic key and speak, then release the key. If this doesn't work, go to your sound control panel and try recording a sound to make sure your mic is connected properly. 5. 12" Screen Neither the demo nor the game will work on a screen less than 13" (640 x 480 pixels). Sorry. 6. Multiple monitors Marathon tries to run on the monitor which is set to the bit depth that the game is currently set to (i.e. if the game is set to 8-bit (256) color, it will try to run on whichever monitor is set for 8-bit). If you prefer it to run on a monitor other than the one it selects, set the one you don't want to a different bit depth. 7. Miscellaneous Conflicts with AfterDark and OpenWide!, and a couple of other applications cause the game to hang upon exit. These will be fixed. Cosmetic problems with the Quadra 630 acceleration mode will be fixed. If you're having trouble turning with the left and right keys, you are probably accidentally using mouse control - see #2. -------------------------------------------------------------------------- ------------------ PROPAGANDA SECTION The Macworld Mayhem tournament is filling up fast! We are now selling a 22" x 35" full color Marathon poster for $15 including tube shipping. Orders are being taken at Bungie1@aol.com and at 312.563.6200, ex.23.