Subject:      Re: Marathon 2 for win95 lets modem play!
From:         tuncer@bungie.com (Tuncer Deniz)
Date:         1996/08/04
Message-ID:   <tuncer-0408960158540001@tuncer.bungie.com>
References:   <durkin-3107962349120001@nntp7.mindspring.com> <320102C6.44E9@cyberus.ca> <320297B2.7243@concentric.net> <eilersm-0308962301420001@news.arizona.edu>
Organization: Bungie Software
Newsgroups:   alt.games.marathon
[Fewer Headers]


In article <eilersm-0308962301420001@news.arizona.edu>,
eilersm@aruba.ccit.arizona.edu (Michael Eilers) wrote:

> In article <320297B2.7243@concentric.net>, John Hopper
> <jbhopper@concentric.net> wrote:
> 
> >> My feelings exactly.  Why couldn't they include modem support in the Mac
> >> version?  
> >
> >I bet that's why the M2 update is taking so long.

Well, here's the deal on the modem play with Marathon 2 Win95. Because we
used Direct X with M2 Win95 we got modem-to-modem play for free. Our
programmer did very little specific to modems to make it work. On the
other hand, one of our programmers spent weeks trying to get
modem-to-modem to work under the Marathon networking code. The bottom line
is that it doesn't work. But that doesn't mean we have given up on
modem-to-modem for Marathon Mac. We're working with Apple to add this
feature to Sprockets.

If it happens, it happens. Believe me, we're trying....

Tuncer

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Tuncer Deniz                                
Production Manager
Bungie Software
http://www.bungie.com
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