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From: hagstrom@athena.mit.edu (Paul A Hagstrom)
Newsgroups: comp.sys.mac.games
Subject: Marathon at Macworld?
Date: 2 Aug 1994 18:20:15 GMT
Organization: Massachusetts Institute of Technology
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Message-ID: <HAGSTROM.94Aug2142019@puttanesca.mit.edu>
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So, now that August 2 has actually arrived, is Bungie actually selling
Marathon or just demoing it at Macworld?  And, which location are they
at?  (Bayside or WTC?)  How is it?

 -Paul Hagstrom
  hagstrom@mit.edu





From: mek@acs.bu.edu (Mark E. Kern)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Followup-To: comp.sys.mac.games
Date: 2 Aug 1994 22:56:07 GMT
Organization: Spurious Productions
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In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:

> So, now that August 2 has actually arrived, is Bungie actually selling
> Marathon or just demoing it at Macworld?  And, which location are they
> at?  (Bayside or WTC?)  How is it?

The people I spoke with said Marathon is done. However, they are waiting on
packaging and printing. ETA? 3 weeks.  They were taking priority orders at
the show.  If you ordered from them at the show, you are supposed to get
the first copies shipped.

Marathon looked absolutely incredible!!! And fast, fast, fast! They also
had a headmounted display for Marathon VR (not true stereoscopic, but they
are working on it). Marathon is going to take the Mac world by storm.  The
graphics are great, and the play is action oriented (carnage oriented was
the term, I believe).

-- 
= pdcmarkus@aol.com
= mek@acs.bu
= simms@phantom.com
= Looking for old Pixar hardware and U.S. Acorn BBC Rev B machines





From: eugenius@bu.edu (Eugene Hui)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Date: 4 Aug 1994 01:18:23 GMT
Organization: Boston University
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Distribution: world
Message-ID: <31pfkv$lur@news.bu.edu>
References: <HAGSTROM.94Aug2142019@puttanesca.mit.edu> <mek-020894185003@ppp-82-27.bu.edu>
NNTP-Posting-Host: acs2.bu.edu
X-Newsreader: TIN [version 1.2 PL0]

Mark E. Kern (mek@acs.bu.edu) wrote:
: In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
: hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:

: > So, now that August 2 has actually arrived, is Bungie actually selling
: > Marathon or just demoing it at Macworld?  And, which location are they
: > at?  (Bayside or WTC?)  How is it?

: The people I spoke with said Marathon is done. However, they are waiting on
: packaging and printing. ETA? 3 weeks.  They were taking priority orders at
: the show.  If you ordered from them at the show, you are supposed to get
: the first copies shipped.

: Marathon looked absolutely incredible!!! And fast, fast, fast! They also
: had a headmounted display for Marathon VR (not true stereoscopic, but they
: are working on it). Marathon is going to take the Mac world by storm.  The
: graphics are great, and the play is action oriented (carnage oriented was
: the term, I believe).

: -- 
: = pdcmarkus@aol.com
: = mek@acs.bu
: = simms@phantom.com
: = Looking for old Pixar hardware and U.S. Acorn BBC Rev B machines

--
        Doesn't Sensory Overload look like crap compared Marathon?  Well, I spoke to the president of Bungie (or at least that's what his badge said).  He sold me a Marathon t-shirt that said "don't make me kick your ass" or something in the back (the shirt's downstairs right now) and told me that the game's ready to be shipped next week.  Let's hope he's got the final word on it.

    _______________________________________________________
   _________________________________________________________
  ___________________________________________________________
                                                             
      e       u      g      e      n      i      u      s    
                                                             
  ___________________________________________________________
   _________________________________________________________
    _______________________________________________________

                         Eugene E. Hui

                       Boston University
                     School of Management
            
                  e-mail: eugenius@acs.bu.edu





From: omv@kiwi.ai.mit.edu (Dan Hartman CVA UROP)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Date: 5 Aug 1994 20:08:03 GMT
Organization: MIT Artificial Intelligence Laboratory
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Message-ID: <31u673INNd6@life.ai.mit.edu>
References: <HAGSTROM.94Aug2142019@puttanesca.mit.edu> <mek-020894185003@ppp-82-27.bu.edu>
NNTP-Posting-Host: kiwi.ai.mit.edu

In article <mek-020894185003@ppp-82-27.bu.edu> mek@acs.bu.edu (Mark E. Kern) writes:
>In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
>hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:
>
> ...
>
>Marathon looked absolutely incredible!!! And fast, fast, fast! They also
>had a headmounted display for Marathon VR (not true stereoscopic, but they
>are working on it). ...
>

What does not true stereoscopic mean?  It looked pretty dang stereoscopic to
me! {I closed one eye and could tell they were using different images for
right/left eye}  There was some problems if you looked straight up or straight
down that the headset would get confused and show you a random view - probably
not made to sense those directions.

Also, according to the flier, Marathon supports the VR headsets out of the box
- one guy said the headset they were using would cost about $700 {I think}.

It was a nice demo! I bought two copies of Marathon :} :}

BTW:  One tidbit I haven't seen mentioned {well, maybe I just missed it} - 
Marathon as shipped supports 1 one player game, or a 2 player network game.
Additional network licenses will be available from Bungee by phone.

-omv@mit.edu





Newsgroups: comp.sys.mac.games
Subject: Marathon kicks ass! (report from Expo)
Message-ID: <ibhan.776042038@digitas.org>
From: ibhan@digitas.org (Ishir Bhan)
Date: 4 Aug 94 23:13:58 GMT
Nntp-Posting-Host: digitas2.harvard.edu
Lines: 42

I just came back from the Macworld Expo and had the pleasure of seeing 
Marathon.  I came into Macworld hoping that Marathon would be as good as 
DOOM.  The fact is, it is not.  Sorry, if you're looking for DOOM on the 
Mac, Marathon is not it.  Why?  Because it KICKS DOOM'S ASS!  This game 
is seriously amazing.

The bad news: if you don't have a PowerMac, you are really going to wish 
you had one.   Marathon has variable settings for detail, graphic 
quality, etc.  To get the most out of the game, you really do need a 
PowerMac.  Most of you have probably seen the screenshots of Marathon in 
IMG.  On the PowerMac 7100/66, they had Marathon running full screen, and 
it looked even more impressive (you couldn't see your various 
instruments, but the graphics were amazing).  The sounds were good as 
well.  On the non-PowerMacs, the game was still impressive, albeit 
slightly more jerky.  The fluidity on the PowerMacs was truely unsurpassed.

They are selling it at the Expo for only $35, and they will ship it to 
you when it is ready (they said a couple weeks).  The game is done, but 
they need to finish doing packaging.

The good news: Awesome, awesome, awesome!  Imagine DOOM with more vivid 
color, better and more creative layout, excellent lighting effects (one 
example that struck me was light that shown into a dark hallway from a 
bright room that would disappear when the door closed), and higher 
resolution.  8 player networking!  

The really amazing thing is the animation.  Screen shots do not do this 
game justice.  I wish a demo was out so I wouldn't have to wait until 
this baby was released.  

Bottom line:  If you have a PowerMac, get this game now.  If you have an 
040-based machine, get it as well.  Even if you have an 040 or earlier 
machine....save some money up for a PowerMac.  I wonder if Marathon will 
sell more PowerMacs than native Excel and Word...probably! :)  

Bungie has really worked some magic here.  A friend of mine pirates games 
regularly, but bought Marathon anyway because it is so awesome.

GET IT!
--
Ishir Bhan                               finger ibhan@husc.harvard.edu
ibhan@digitas.org