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From: hagstrom@athena.mit.edu (Paul A Hagstrom)
Newsgroups: comp.sys.mac.games
Subject: Marathon at Macworld?
Date: 2 Aug 1994 18:20:15 GMT
Organization: Massachusetts Institute of Technology
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Message-ID: <HAGSTROM.94Aug2142019@puttanesca.mit.edu>
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So, now that August 2 has actually arrived, is Bungie actually selling
Marathon or just demoing it at Macworld? And, which location are they
at? (Bayside or WTC?) How is it?
-Paul Hagstrom
hagstrom@mit.edu
From: mek@acs.bu.edu (Mark E. Kern)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Followup-To: comp.sys.mac.games
Date: 2 Aug 1994 22:56:07 GMT
Organization: Spurious Productions
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In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:
> So, now that August 2 has actually arrived, is Bungie actually selling
> Marathon or just demoing it at Macworld? And, which location are they
> at? (Bayside or WTC?) How is it?
The people I spoke with said Marathon is done. However, they are waiting on
packaging and printing. ETA? 3 weeks. They were taking priority orders at
the show. If you ordered from them at the show, you are supposed to get
the first copies shipped.
Marathon looked absolutely incredible!!! And fast, fast, fast! They also
had a headmounted display for Marathon VR (not true stereoscopic, but they
are working on it). Marathon is going to take the Mac world by storm. The
graphics are great, and the play is action oriented (carnage oriented was
the term, I believe).
--
= pdcmarkus@aol.com
= mek@acs.bu
= simms@phantom.com
= Looking for old Pixar hardware and U.S. Acorn BBC Rev B machines
From: eugenius@bu.edu (Eugene Hui)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Date: 4 Aug 1994 01:18:23 GMT
Organization: Boston University
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Mark E. Kern (mek@acs.bu.edu) wrote:
: In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
: hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:
: > So, now that August 2 has actually arrived, is Bungie actually selling
: > Marathon or just demoing it at Macworld? And, which location are they
: > at? (Bayside or WTC?) How is it?
: The people I spoke with said Marathon is done. However, they are waiting on
: packaging and printing. ETA? 3 weeks. They were taking priority orders at
: the show. If you ordered from them at the show, you are supposed to get
: the first copies shipped.
: Marathon looked absolutely incredible!!! And fast, fast, fast! They also
: had a headmounted display for Marathon VR (not true stereoscopic, but they
: are working on it). Marathon is going to take the Mac world by storm. The
: graphics are great, and the play is action oriented (carnage oriented was
: the term, I believe).
: --
: = pdcmarkus@aol.com
: = mek@acs.bu
: = simms@phantom.com
: = Looking for old Pixar hardware and U.S. Acorn BBC Rev B machines
--
Doesn't Sensory Overload look like crap compared Marathon? Well, I spoke to the president of Bungie (or at least that's what his badge said). He sold me a Marathon t-shirt that said "don't make me kick your ass" or something in the back (the shirt's downstairs right now) and told me that the game's ready to be shipped next week. Let's hope he's got the final word on it.
_______________________________________________________
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e u g e n i u s
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_______________________________________________________
Eugene E. Hui
Boston University
School of Management
e-mail: eugenius@acs.bu.edu
From: omv@kiwi.ai.mit.edu (Dan Hartman CVA UROP)
Newsgroups: comp.sys.mac.games
Subject: Re: Marathon at Macworld?
Date: 5 Aug 1994 20:08:03 GMT
Organization: MIT Artificial Intelligence Laboratory
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References: <HAGSTROM.94Aug2142019@puttanesca.mit.edu> <mek-020894185003@ppp-82-27.bu.edu>
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In article <mek-020894185003@ppp-82-27.bu.edu> mek@acs.bu.edu (Mark E. Kern) writes:
>In article <HAGSTROM.94Aug2142019@puttanesca.mit.edu>,
>hagstrom@athena.mit.edu (Paul A Hagstrom) wrote:
>
> ...
>
>Marathon looked absolutely incredible!!! And fast, fast, fast! They also
>had a headmounted display for Marathon VR (not true stereoscopic, but they
>are working on it). ...
>
What does not true stereoscopic mean? It looked pretty dang stereoscopic to
me! {I closed one eye and could tell they were using different images for
right/left eye} There was some problems if you looked straight up or straight
down that the headset would get confused and show you a random view - probably
not made to sense those directions.
Also, according to the flier, Marathon supports the VR headsets out of the box
- one guy said the headset they were using would cost about $700 {I think}.
It was a nice demo! I bought two copies of Marathon :} :}
BTW: One tidbit I haven't seen mentioned {well, maybe I just missed it} -
Marathon as shipped supports 1 one player game, or a 2 player network game.
Additional network licenses will be available from Bungee by phone.
-omv@mit.edu
Newsgroups: comp.sys.mac.games
Subject: Marathon kicks ass! (report from Expo)
Message-ID: <ibhan.776042038@digitas.org>
From: ibhan@digitas.org (Ishir Bhan)
Date: 4 Aug 94 23:13:58 GMT
Nntp-Posting-Host: digitas2.harvard.edu
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I just came back from the Macworld Expo and had the pleasure of seeing
Marathon. I came into Macworld hoping that Marathon would be as good as
DOOM. The fact is, it is not. Sorry, if you're looking for DOOM on the
Mac, Marathon is not it. Why? Because it KICKS DOOM'S ASS! This game
is seriously amazing.
The bad news: if you don't have a PowerMac, you are really going to wish
you had one. Marathon has variable settings for detail, graphic
quality, etc. To get the most out of the game, you really do need a
PowerMac. Most of you have probably seen the screenshots of Marathon in
IMG. On the PowerMac 7100/66, they had Marathon running full screen, and
it looked even more impressive (you couldn't see your various
instruments, but the graphics were amazing). The sounds were good as
well. On the non-PowerMacs, the game was still impressive, albeit
slightly more jerky. The fluidity on the PowerMacs was truely unsurpassed.
They are selling it at the Expo for only $35, and they will ship it to
you when it is ready (they said a couple weeks). The game is done, but
they need to finish doing packaging.
The good news: Awesome, awesome, awesome! Imagine DOOM with more vivid
color, better and more creative layout, excellent lighting effects (one
example that struck me was light that shown into a dark hallway from a
bright room that would disappear when the door closed), and higher
resolution. 8 player networking!
The really amazing thing is the animation. Screen shots do not do this
game justice. I wish a demo was out so I wouldn't have to wait until
this baby was released.
Bottom line: If you have a PowerMac, get this game now. If you have an
040-based machine, get it as well. Even if you have an 040 or earlier
machine....save some money up for a PowerMac. I wonder if Marathon will
sell more PowerMacs than native Excel and Word...probably! :)
Bungie has really worked some magic here. A friend of mine pirates games
regularly, but bought Marathon anyway because it is so awesome.
GET IT!
--
Ishir Bhan finger ibhan@husc.harvard.edu
ibhan@digitas.org