The 404 blues pages! Even some 403's. Yep these are the pages that have gone the way of the Dodo. The URLs have been retained as a reminder to others - we all end up this way!
The Official Marathon World Wide Web Site
Bungie Software has decided that maintaining a World Wide Web site is not an appropriate investment of scarce marketing resources.
If you have any questions or comments concerning this decision, contact Bungie Software by calling (312) 563-6200.
Why? Well you can read some details here.
Bungie Intergalactic Main Page
Marathon Main Page
Marathon 2 Main Page
Cheat Programs For both Marathon and Marathon 2.
Bungie's FTP page Links to files for both Marathon and Marathon 2.
The FTP site itself Files for both Marathon and Marathon 2.
WebChat for Marathon
WebChat for Marathon 2
Registeration Page Register your copy of Marathon 2 online.
Inside Bungie Cartoon faces of most of the Bungie Team.
Going Once, Going Twice...Sold! Marathon 2 Auction for the Multiple Sclerosis Society.
Mayhem 2: The Olympics of Death The 1995 Macworld Marathon 2 Tournament information.
"At first the page contained a lot of excited rambling by me, and images lifted from the resources of the pirate demo. I waxed hot and heavy over the plot, the network play, and had a prolonged comparison with DOOM. I even had testimonials from people who'd played the game, and of course the cheat codes that were found for the demo. Soon after the official demo came out, I had the 'cheater', and the extremely rudimentary 'map editor', as well as several screen shots from the game itself."
The page is no longer maintained as Matias explains:
"...due to a mounting workload, and the fact that I moved off campus and no longer had a computer directly connected to the net I had to give it up."
Crusher's Marathon II Page
Cybermen's Marathon 2 Home Page
A recent addition to the Dead pages (Feb 96). Cybermen's Marathon 2 Home Page had the novel title "A Spanish Inquisition of Marathon II: Durandal". It mostly contained information about Marathon 2 before it was released. It was worth a look for the professional looking title screen graphic. Jonathan writes:
"These Marathon II Pages have been perminantly shut down. Sorry if you liked them but I just couldn't keep up. Please remove this URL from you lists and pages thanx. If you wan't you can visit my home page, THE INFERNO."
Had pictures and statistics on all the weapons in Marathon 2. You could also read and join in on the "Great ShotGun Debate!" All gone now (Feb 96). As Brian Smith writes:
"Sorry, I'm no longer continuing this page and I'm also switching Internet Providers. Please delete it from your bookmark."
Was primarily a page of links. Had a very professional intro page with a good use of the text from the Marathon I Manual. (File Not found blues 1st Mar 1996).
Another of the early pages. Last updated April 15th 1995. Had an information and a "Cool Trick" section. Also had the SDM - (SuperDave's Marathon) Mia Map Tutorial. A page designed to help people create and edit Marathon Maps with the program Mia.
Dave writes (March 1996):
Unfortunatly, this page is gone. Please check out my Home Page for possible relevent links. SuperDave's Home Page.
404 blues. 6th Apr 1996. Page was based in Japan. Actually divided into two parts: a Marathon HomePage and a Marathon 2 HomePage. Contained original artwork, help pages and links. Unfortunately if your computer couldn't view Kanji most of the text was unreadable anyway.
On the 8th Mat 1996 Matthew wrote:
"I am sorry to announce, but my marathon page is dying. I am losing my schoool access (my T1!) for the summer b/c I am moving home - and i don't have enough disk space/time to move it to my schools server. The url is/was http://kin799.resnet.upenn.edu"
Matthew's page contained pictures of most of the maps in Marathon 2 with some secrets shown. Splatter shots and a graphic downloaded from Bungie's homepage were also included.
Originally called the Pfhile Central. Marathon HyperArchive was the graphical interface to the AMUG's ftp site. Created by: Steve Wood/Tristan Horn/Claude Errera. The HyperArchive allowed you to view an organized list of the best Marathon files at AMUG. Very active around the first half of 1995. Since then updating became sporadic and then nonexistent. When Marathon Central got its clean up in April 1996 it was put out of it's misery.
Similar in concept to the Marathon HyperArchive. Contained editors, utilities, help files, etc. for Marathon 2. However like the Marathon HyperArchive it was not updated on a regular basis and died in the Marathon Central clean up in April 1996
This page contained the Animation .cgi for Marathon Central. Last modified by DaveG on May 2nd 1995. What did it do? Well it displayed a rotating Marathon Central sign. The page went down around the time Marathon Central was revamped
A page devoted to the University of Central Florida (UCF) Marathon Players Group. Listed the players with personal commentaries. Had a few links as well. It was last updated 13th April 1995. Went down in the AMUG clean up
A page devoted to Marathon net games. This was from the MIT Marathon Group. Originally at http://the-tech.mit.edu/Marathon/.
Another site that bit the dust in the AMUG clean up. Actually this page had very little on it anyway. It was last updated May 3rd 1995. Dave was responsible for the Marathon Central animation page. This has gone too.
Started way before the Marathon MapMarkers Mailing List Group Map Project this was an attempt to create a collaborative Marathon 1 map over the Internet. The project remains unfinished. The latest version of the map was CMO 1.04. The site traced the development of the collaborative attempt.
The online version of the DOCMaker edition. Has been around since the early days.
First edition dates back to February 95. It's continued existence and expansion
is a tribute to the editor's hard work. Back issues are available from these ftp sites:
Marathon Magazine is no more! Ben wrote on the 15th June 1996:
"Those of you on the Marathon Magazine mailing list received news of how busy I have been recently, namely with EV-Edit, an editor for Ambrosia's new game Escape Velocity. To be honest, publishing Marathon Magazine has become more of a burden then a fun hobby. I thank all of the loyal readers for the attention Marathon Magazine has received in the last 1-and-a-half years.
Marathon has made a deep mark in the history of the Macintosh as one
of the best games of it's time. Unfortunately, technology quickly evolves
and it looks as if id has again reigned. That doesn't mean Marathon has
been defeated, nor should it be stuffed, archived, and forgotten about.
One sign of a sure killer-app is it's versatility. Editors such as Pfhorte
and Pfhred allow anyone to create their own 'virtual reality' world.
If you are interested in taking the baton in another leg of the Marathon Magazine editorship relay, be my guest. Please e-mail me at the address below."
Then on the 14th Nov 1996 the following message appears at the site.
11-14-96: Marathon Magazine page redone
Something inside of me is restless with Marathon Magazine. I admit that it's over and won't be back. However, Marathon Magazine contains a wealth of information not found elsewhere. That is why this page is still up. A search feature has been added, along with the new frames. Like it? :) Ben Chess (firstname.lastname@example.org)
Not on AOL anymore.
The Marathon section of Dave's Macintosh 3D Games page contained the largest list of Marathon links on general public access. Had mirrors at http://methane.mit.edu:8001/user/coufal/mac3d.html, http://www.mit.edu:8001/afs/athena.mit.edu/user/d/c/dcoufal/www/marathon.html, and at Marathon Central. http://www.marathon.com/dave.
On October 17th 1996 this was found at the site.
I've closed the Macintosh 3D Game Resources page for a number of reasons:
1. I'm very close to graduation, and the time that I have to myself is gradually decreasing. I do not have the time to update these pages in a timely way, and if I can't do a great job, I don't want to do it at all.
2. Most of the email I get is pleasant, but there have been an increasing number of annoying/abusive email messages of late. I don't like having to answer questions clearly answered on this page over and over again, and I don't like being insulted. When I stop maintaining the page, there will probably be a brief spate of heavy email, and then my in box will be free from the 20+ "When is Quake going to be released" questions I get each day. This will be good.
3. The 3D first-person action game genre is, in my opinion, in decline. Marathon and its predecessor, Pathways Into Darkness, defined the genre for Macintosh enthusiasts. They are now all released. This page began as a Marathon hotlist, and it's fitting that it should end with the release of the last third of the series.
I thank everyone who sent me encouraging and helpful email, and especially those I have had long email conversations with (I'd mention names, but I'm sure I'd forget someone). I've enjoyed the past few years, but it's time to move on.
Pictures and descriptions of all weapons and aliens in Marathon. Links to files and other Marathon and Marathon 2 pages.
A Marathon page from Germany. Specifically intended for the German Marathon fan community. Offers solo and net maps for Marathon 1 and 2. Each map has a picture and brief description. The site also contains tips for playing both Marathon 1 and 2. German text only.
While this was supposedly a Marathon 2 page it contained mostly Marathon stuff. Pictures and information for Marathon along with descriptions of the weapons and the BioBus Chip Enhancements. A few Marathon spoilers were also available. Some Marathon 2 links.
An America Online only club dedicated to making maps for Marathon 2: Durandal. Download finished maps and read about future map making projects. Members list included. This site was originally at (http://www.usit.net/public/jdfreeko/).
All gone now. But they left a message:
Hello everybody. The DMMC has offically been dissolved, and thus is nonexistent. We were fed up with the small number of members participating, so we have dissolved the DMMC and created a new club. Want to become a member? Sorry. Membership is by invitation only. That way we don't have a club of 50 people with 5 people making maps. You probaly won't hear about us until we are finigsed with the new scenario, so go back where you came from and try to cope with the loss. :-/
One of the first Marathon pages. Went live 4 Dec 1994. Was the first to use an imagemap. Primarily a page of links. But does contain some screen shots and the picts from Bungie's Ad for Marathon. Used to have a mirror at Clark University (http://aleph0.clarku.edu/~zderhall/marathon.html) but this is long gone. Zeid's page is presently the oldest existing Marathon web page.
Another version of Michael Neylon's "The Marathon Spoiler Guide (MSG)". Contains spoilers to Marathon 1 only. A version for non-Netscape 2.0 users is available at http://www.indirect.com/user/wofford/marathon/noframes/intro.html
Details on how to grenade jump. Now longer seems to be up. But you can get the grenade jumping package here
Hints, tips, secrets, etc. to help you get you through each level of Marathon 2. Includes maps.
Had screenshot's, Infinity press release, a few links.
A page with just four pictures. Some are reportedly to be screen captures. Actually one is a Chapter graphic made to look like a screen image. But it's well done so who's complaining. The site also contains the early collage of Marathon screenshots.
Ben Matasar's Physics Models for Marathon. Includes .44 Magnum From Heck and "God" Mode. A number of other people's physic models are also available from this page.
Frame rates for Marathon 2 on different Macintoshes.
Is this the Ling-Ling that Bungie refer to? Strange stuff indeed.
Another page dedicated to Bobs. Nice graphics. Has a weapons design page. A few links too.
Marathon 2 net films. One film is with Gustavo Mehas.
A page of links, but contains a number of personally chosen maps. The page is in the process of being relocated.
This is presently a mirror of the Marathon section of Dave Coufal's Macintosh 3D Games Home Page.
Links to Physic Models. Last updated 9/30/95.
Primarily a page of links with a few editors, utilities, and screenshots for Marathon 2.
A page of links for Marathon 1 and 2.
Primarily a page of links to the Marathon 2 demo, screen shots and other people's pages.
Primarily a page of links, includes links to the Marathon 1 and 2 demos. The range of Marathon links is borrowed from Dave Coufal's page. Jason also uses Justin Sherrill's Marathon 3D logo very usefully as a background texture. Includes some info on the Marathon Map Maker Guild. Jason created a Sound patch for the Marathon 2: Durandal preview.
Page with links to Marathon and Marathon 2 pages and files.
Page with links to Marathon and Marathon 2 pages and some files.
Just a few links but a nice use of Craig Mullins's artwork as a background.
Hasn't been updated since the the release of the M2 demo. Lists in chronological order the events since Bungie announced the development of Marathon 2 on July 19th 1995.
Primarily a Marathon 2 page with downloadable files, links, films, and an animation.
A HTML version of the Pfhorte Handbook. Contains detailed information on Marathon and Marathon 2 mapmaking.
Ben Matasar's Marathon 2 maps. Includes Banzai!, Octagon, Cosmic, Death Awaits You All! (with nasty big pointy teeth), and Mutual Satisfaction.
Primarily a page of links but does contain Thorn's solo level map Marathorn v1.0.
A page in stasis. Hasn't been updated in ages. Download the author's Marathon 1 map Vito Flo or his Plaza Physics Model.
Josh Lezniak's Marathon maps Aliens and Maps U.S.S. Daemon. Maps are not fully finished.
Kelly's net maps for Marathon. Includes The "U", the Alien Encounter Group, The Big Time, and the Wall in the Hole Gang.
Shaun's net maps for Marathon II. Includes Happy Pfhunball, Planet X, GridLock, and Achille's Hills.
Page presently underconstruction. Intended to have Justin's Marathon II maps and Physics Models. Also contains a few links.
The Siege of Thermopylae, described as an unofficial sequel (and trequil) to Bungie's ultimate of games, Marathon. The people involved in this scenario call themselves Forge Development. This page describes The Siege of Thermopylae scenario. No maps to download yet.
Contains the net maps Abuse Me! and Red Sector A. Vapor has also adapted a number of Bungie's original solo maps for net play. Future projects include a solo scenario called Marathon 2: Robert Blake, the story of Marathon 2 from the perspective of Robert Blake.
Marathon solo scenarios They're Everywhere and Pfhortris! In the latter scenario you can choose between being one of the Pfhor, or a being a Marathon Marine. This site also has a few links.
The Marathon Map & Art Association (MMAA) is dedicated to making quality files for the latest Marathon applications. Contains there solo scenario "Bloody Dreams" and a number of net maps. The page also has a magazine, Physics Models, and art work.
Originally called the Marathon 2 Challenge Cup. NetFest '96 was an attempt to get people together in NYC over July 20-21th to play net games. Principally Marathon 2. While the event was being partially sponsored by Bungie the entire event pended support from a computer hardware company. Unfortunately the following message appeared on the page:
NetFest '96 has been canceled, due to lack of support. Thanks to those who helped along the way. Thanks to the sponsors, as well. Maybe next year, eh? Email regarding this should go to the link at the bottom of the page, as usual. It's just too late in the game to get this off the ground.
A site where your can order a Marathon Map Makers Guild "Devil In A Blue Dress" T-shirt. The illustration is by Mark Conahan and can be seen at his personal map site Maxworld
An FTP site at the University of Oregon. Quite active around the first half of 1995. Use to contain patches, updates, map editors, sound files, etc. Hardly anything at this site now. Not sure if it's still being maintained by Cory Knox.
Potentially an interesting site but all gone now. It was designed as an archive for Marathon, Marathon 2, and Infinity films. Has a few old links. The page is based in Denmark.
The idea was good. A site to enter details about your Physics Models and Maps. This was to form a database of useful information. Never really took off. Last updated August 27th 1995. Had some nice graphics.
Another of the earlier pages. This page might be better categorised as one of The Dead Pages. The imagemap intro screen which points you to http://www.umich.edu/ no longer gives you anything. James maintained "Lantern's Loot", an archive of Marathon files at the University of Michigan, which was intended to be an alternative to AMUG before they got their T1 connection. Very useful when you couldn't get into AMUG. The Lantern page also included the "SPNKR Splatter Shot Hall of Pfhame". You can still see this page if you use this link http://www.amug.org/~marathon/jnh/Marapics.html. Not sure how long this will remain. The Marathon Central link for The Lantern page has been dropped. Also the URLs
Netfest is a monthly party in Edmonton, Alberta celebrating the best in networkable Mac games (primarily Marathon 1 and 2). This page contains pictures of the regulars and some net films. There is a FAQ. Hasn't been updated for a while.
The NETLink remote homepage. Not actually a Marathon page. NETLink remote is a shareware extension/control panel that allows you to play localtalk-speed games over your 14.4 or (better) 28.8 modem. Thus the great appeal to network Marathon players The site provides you with all the information you need to get NETLink, set up NETLink, as well as finding someone in your area in which to connect to.
Page of instructions on converting WAD files from Doom or Heretic for use in Marathon.
Allowed Marathoners (and any others who knew of this site) to write comments on a web page (The Wall). Never really took off. Last page wipe was October 9th 1995. Unlike the Berlin Wall this Wall still stands but with no graffeti!
Marathon 2 information, files, maps, etc. A bit out-of-date now.
Maps by Ender, includes Cell, Crawlspace, and Death By Wasp. A number of others. Also includes a picture of Ender's dog. This site has a link to Ender's Pfhor Information Database.
A page in stasis. Home page for Necronomithon: Dead By Dawn. One of the first attempts to create a new scenario using the Marathon engine. Necronomithon was an attempt by the authors to turn Marathon "into a game reminiscent of the movies Evil Dead 1, Evil Dead 2, and Armies of Darkness". The project never seemed to get off the ground apart from creating a very nice new splash screen. Indeed the page indicates that the project is "currently inactive". The page also includes Justin Sherrill's very stylish Marathon 3D logo. As Justin himself says "Invisible Stop Sign - Old, old Marathon stuff". Note while this is an AMUG page it's link on Marathon Central no longer works. The URL is given as (http://www.amug.org/~marathon/unknown/). The page itself may soon disappear.
The Official Marathon FTP site. Originally ftp.amug.org/incoming/ but because of trouble with maintaining the public incoming directory, it is now screened. Files sent there are not viewable or downloadable until they have been moved to the /approved_incoming directory. The process takes about a day. This is still the place where you'll find the latest stuff but you'll have to search. Difficult to get in at times. Has two rather empty sub-directories for Marathon and Marathon2.
The Marathon time vault. Most of the stuff at this site dates from the early days. There are some gems but you have to search. All the issues of Marathon Magazine are now archived here.
A site containing the essential Marathon 2 programs. Map, Physics, Sound, and Object Placement Editors, Cheater and the Marathon 2 Durandal Terminal Browser. A few links as well. Used to be at <http://users.aol.com/eekman/home/marathon.html">
Pathways had a pretty cool story. While David Coufal's site had some of the text from the game Jim's site had it all, except for a few difficult to obtain lines. Not easy to get all the dead to speak in their native tongue. Had a Facts and Puzzling Things About... section. Needed to be updated more frequently. All gone now.
One of the earliest Marathon pages. Essentially a web version of Aapo Puskala's Marathon FAQ (version 2.1). The FAQ was last updated on 12th December 1994. The page itself was last updated on 5th April 1995. For seasoned Marathon players this site is of historical interest only. Nice to know it's still around.
An archive of Marathon, Marathon 2, and Marathon Infinity Physics Models. Great to see some the old Physics Models perserved. Contains information on the Physics Model Editors too. Originally created by Mike Silverman <email@example.com> now maintained by Dan Rudolph.
A commerical site in Australia advertising a CD ROM of Marathon and Marathon 2 related files. Maps, solo scenarios, editors, physic models, demos, etc. Why bother? Isn't all this stuff free on the web? Yes but as the advertisers rightly point out "consider how many hours of downloading, time and energy this will save you." The site also has a limited range of links. Formerly at http://www.webmedia.com.au/pfhrenzy/
Contains Marathon Maps, Shapes, Physics Models, Music, and Sounds. Some Marathon 2 stuff as well. A few links too.
This page has grown from a simple list of links into a page with maps, films, utilities, etc.
A page in stasis. Hasn't been updated in awhile. Contains mainly stuff for Marathon including a list of Marathon Netplayers from around the world. Some of pages contain no information. Interestingly there is a page of Marathon 2 screen shots associated with this site but it cannot be accessed from these pages. The main page is worth a look for the very professional looking background and intro graphic. The AMUG link http://www.amug.org/~marathon/wilhelm/ gives you the Willyboy Center (or Willie-Boy Center) however the Marathon page link on this page http://www.amug.org/~marathon/wilhelm/Marathon.html doesn't work. Use the above link.
One of the earliest of the Marathon 2 pages. First page to upload Bungie's Marathon Infinity announcement. Contains some interesting posts from Bungie concerning Marathon 2 and the MacWorld Boston Reports.
Some Marathon 2 info and a few links
Screenshot's, Infinity press release, a few links.
The Official Marathon FTP site but getting long in the tooth now. Where the newest maps
tended to get uploaded first. Have to search around though. Difficult to get in at times.
Check out the two sub-directories Marathon and Marathon 2 just in case.
Archived maps at AMUG. Unsorted, not as comprehensive as Claude's Marathon Hyperarchive Northwest site. Your best bet is to go Claude's site for a map.
Kenneth Schalk wishes to develop an artificially intelligent Marathon map generator. To this end he has set up a Marathon map making page to discuss map making related issues. You can join in on the discussion at this site. Has an archive site containing the official Marathon 2 file format specs and the unofficial Marathon file format specs. The site also contains Ken's Marathon 2 network map "The Crush of Love". A links page as well.
A page designed to be a compiled users guide to Marathon 2 map making using Pfhorte 2. Still under construction. Some of the features of Pfhorte 2 are listed.
A page with the Marathon manual text and background jpg of the Marathon poster.
An online magazine which features a Marathon section with news, interviews, reviews of maps, cheaters, patches, etc.
Just a few Marathon Infinity net films. But what/who is M7?
A page intended to display a Schedule of hosted IPremote games of M1, M2, and occasionally VBE games. A submission form is available but no events are listed.
theZone is the official IRC channel for Arizona Marathon Players. Lists the names and pics of currently active and inactive players.
A page dedicated to those who love Bobs! AKA The Marathon Pistol-Whippers Anonymous. A tongue-in-cheek page: The MPWA strive to kill every last Bob! (preferably with a flamethrower). Three reasons they give as to why it is good to kill Bobs.
The Minnesota Marathon Players Group is a collection of folk with one common interest: The Macintosh game Marathon. For some, the game is just a hobby. For others, it's a lifestyle. But all love the thrill and rush of a Net game. Be it the simple NetLinked one-on-one skirmish, to the full-blown Marathon Wars; This site was created as a means to help these Net games occur more often. Here you will find player bios, films from games, favorite maps, essential links, and the opportunity to join.
The Marathon-a-thoners are a group of people who get together sometimes to play Marathon and Marathon 2 over EtherTalk in Lower Michigan. The groups contains all levels of new player from beginner to advanced. The page uses alot of Graig Mullins early Marathon Art work. Has an extensive links page too.
The Chicago Marathon Assault Group (CMAG) is a Chicago based group of Marathon net players. Player profiles, films, and up coming events.
An Australian network page. Contains maps, Physics Models, films, profiles etc.
Steve Israelson creator of Pfhorte a Marathon map editor and Pfhorte 2 a Marathon 2 map editor. Only Pfhorte 2 is available for download at this site. You can also download the source code for Pfhorte 2 from Steve's page.
A mirror site for Steve Israelson's Marathon 2 map editor (Pfhorte 2). Unfortunately Steve's page is gone so this is the only specific page for Pfhorte on the web.
Eggert Thorlacius creator of the Marathon Cheater. The current version can be used with Marathon and Marathon 2. Eggert's been around since the beginning. Created the cheater for the Marathon Demo.
Michael Hanson creator of the Marathon Physics Model Editor. Michael has been around since the early days. He released the Physics Model Editor for Marathon at the beginning of Feb 1995. Page includes a list of "Cool Physics Model Tricks". Used to have a site at http://www-leland.stanford.edu/~hanson/marathon.html but it moved to AMUG. Last updated Mar 13th 1995.
Yep Michael Hanson has another page. Can't keep a good guy down. This page is for Alchemist, the Marathon 2 Durandal Physics Model Editor.
Eric Bennett creator of the Object Placement Editor (OPE) for Marathon 1 and Durandal Object Placement Editor (DOPE) for Marathon 2.
Kevin Hendrickson creator of Shape Shifter a Shapes file resource editor.
MaraOS, formerly called Marathon Runner, an application that makes it easier to manage all the different Marathon modules.
Information, Films, & Film Utilities for Marathon and Marathon 2. Contains Konrad's program Phfilm InPhformer, a drag & drop utility to show information on Marathon & Marathon 2 films and Phfilm Phfixer, a program to fix the player view problem in network films recorded by Marathon 2:Durandal. The site also contains some other film and map utilities, and a small collection of useful hints and tips in a Simpletext file (with pictures).
Contains Brett's My Bob -> Marine Patch which changes the Bobs into shotgun toting Marines in red, green and blue to match the original Bob uniform colors . Requires Anvil 1.0.2.
Oh boy... another set of shape files to make Marathon and Marathon Infinity a little more sexy! Has to be seen to be believed. ;-)
One the first pages specifically designed to feature a Marathon map. Originally at <http://mercury.sfsu.edu/~tsamson>. Apart from the "Underground" map the site also contains a replay of a 3 player net game for the map. Thomas writes (Mar 17, 1996):
"Unfortunately, there will be no Underground 2. The computer lab I used to play Marathon in now seems to be in use for more academic purposes most of the time, and my interest in the game has declined because I haven't been able to play recently. And each semester classes seem to be requiring more effort, so I simply don't have the free time anymore. Besides, my social life is much better now that I'm not wrapped up in designing Underground all the time.
But you can still enjoy Underground 1... It truly was a great map, and even though thousands of maps have been made with more advanced versions of the map editors since Underground came out, some people still think Underground is the best. And although I haven't played Marathon in over 6 months, every detail of Underground is still in my head and will probably be there forever.
Oh yeah, if you haven't noticed already, don't expect this page to be updated very frequently."
Pfhactory: a Marathon network map. Visually impressive page. Also includes some information on an upcoming project Pfhactory N'Utopia.
Gabe, creator of the net map (Foolishness) and the physics model (What Bigger Guns?) both for Marathon 1. The files aren't actually here there is a link to AMUG. The site also has a wide range of links.
Advertisement for a future Marathon 2 project "The Khifael Experiment". Formerly the home of the Alien Marathon Project.
Some locally produced maps by the maintainer of the page and his friends. Includes some films and a few links.
Marathon map pages held at Claude Errera's Marathon Hyperarchive Northwest. All the maps are combination packages. Each page gives you an idea of what the scenarios look like. Some are very well done.
Maps made by members of the Mad Hackerz. Two Marathon net maps: The Arena of Death, and Head Pfhor the Sewers! Details of the Mad Hackerz can be found at http://www.globaldialog.com/~tv/Who/who.html
Use to contain some interesting files for M1, M2 and Infinity. All gone now. Last updated Fri, Jul 10, 1998. This is what Sam had to say on his page:
Hi Everybody, sorry about the recent downtime but thanks to my wonderful ISP all my Marathon files have been deleted! Unfortunately I don't have a complete backup of all the files so I probably won't be able to keep this site the way it used to be. However, instead of just getting rid of this site as I had originally planned at the start of this month, my interest in Marathon has been rekindled by the National Macintosh Gaming tournament that I entered in. Overall the tournament was excellent! Wonderfully managed by Double Exposure and G3 machines to boot! It was quite a success I must say. The only naysay I've got about the whole thing was the idea that the Voodoo 2 cards only went to the Myth and Quake finalists. It's understandable that those games are the only true 3D games but hey, even if I play Marathon I still can own games that are 3DFx capable! Anyways, I didn't win. If you were at the tournament, I was the guy named whipass. I came in second in a sudden death playoff with a guy named the Saint, he spelled his name real cool too. Something like the &Mac186;ain . So, I came home with 3 prizes (Racing Days R, F/A-18 Korea, and Ares. Three great games. Well, I suppose you should look forward to an update sometime next week when I get back from MacWorld. I'm going to just concentrate on Marathon Infinity for now because it seems to be the most expandable version of Marathon (and it doesn't require those darn serial numbers!).
A UK based Marathon 2 site. Primarily a page of links but does attempt to provide some news and information on Marathon 2.
One of the early pages. Created by Mike Weber after Bungie's first web page went down in Feb '95. It was an attempt by Mike to list all the Marathon web pages. Unfortunately it never really got far. The page was last updated on Mar 17, 1995. Most of the links have expired and the title graphic no longer works. A page in its final death throws perhaps.
Shame on Yahoo. Hasn't been updated for a long time. Some links are dead.
Your Personal Network's (YPN) Marathon links. A number of the links include some comments and background info.Somewhat of a commercial site.
Primarily a page of links. Also contains a Movie Archive of net games played at Oberlin College.
Marathon and Marathon 2 links.
A large selection of Marathon links based on Claude Errera's list in the alt.games.marathon FAQ.
A small number of links.
A small number of links.
Mainly Marathon 2 links.
A few links.
Large selection of links. Outdated though.
While called an archive it mainly contains links to other pages. They also use the Story page animated gif without crediting the original source. :-(
Page presently underconstruction. Intended to have Christopher's Marathon II maps, Physics Models, etc. Also contains a few links.
Contains the Marathon 2 net Hop This! Also has a few links.
Contains Dan's Marathon 2 maps Frankenstein, New Toys, and Pits of Despair. Also contains a page combining all the resources he needed to begin making maps. Useful for the beginning mapmaker. A few links as well.
Black Pyramid Software is dedicated to producing top-class add-on levels for Macintosh games like Marathon. Maps available include: Dad, Get Me Out of This, Rescue BOB!, Pure of Heart, Brown of Trouser, Magnum Farce and the solo scenario Origin of Species, which includes The Goo, The Bad and The Ugly, Lava Me Tender, Reservoir BoBs, and others. The page has a few links as well.
Contains Martin's Marathon 2 map "Death By Accident". A few links as well.
Contains the Marathon 2 maps of Jack Coyle. Includes Open the Blast Doors v2.0, The Baths, Hoops, Sniper Alley, and Single Player.
A page dedicated to map making. Download the latest Pfhorge Pfhreaks newsletter and map collection.
Contains Matt's Infinity map Compound Fracture.
Jimmy who? Check out his Marathon Infinity net maps "Harmonio" and "Llamas are Larger than Frogs". Watch some multiplayer Marathon Inifinity net films. Read Jimmy's "My 2 Cents on Vidmastery and Mouse players vs. Keyboard players" and the all essential "The Placid Pladipus FAQ." Oh yeah! Jimmy did some Vidmaster films. But heck if you're reading this you know that already. ;-)
Not sure if this page is actually up yet. Supposedly contains Eli's Infinity maps and some films. Nothing there. :-( Great morphin' graphic... vaguely familar... as if it were from an old dream, but I can't exactly remember... ;-)
A page showing development of the Rameses Scenario.
A large collection of net maps and some info on an up-and-coming solo scenario called "Bobbie Quest" Contains an interesting Shapes file too. ;-)
A page intended for people experienced in making maps to share ideas, and for less experienced map makers to get novel ideas. Some really nice map tricks on this page.
Unfortunately the project is closed. The last message read:
I regret to inform all of you that we have officially stopped the project.
After talking with Bungie about the scenario, they felt that it would interfere with Marathon's longevity as a product and in their opinion crossed copyright violations. It is their right to say so, thus Travers and I respect the wishes of Bungie on this matter.
I don't hold any ill will towards Bungie over this. The Marathon series is a fun game with a great story, this won't stop me from having my regular Marathonathon-carnage-network weekends.
I'll leave the rest of the pages intact, I still like our screenshots (what a pain they were to get off the PC too, sheesh!)
Check out the screenshots while they are still there.
Contains Eric's Infinity net maps Tunnels and Urban Nightmare amongst others. Also includes a proposed solo scenario called God of Pfhor, along with a physics and shapes patch - Army of Bobs.
From the Read Me page:
The accompanying file, "The Marathon Incident" is an HTML document with pictures, that story-tells the initial stage of the entertainment software "Marathon" by Bungie.
I am sure many people who enjoyed the game's plot have been longing for something like this.
It is very possible that an official hintbook to the game would be told in a first-person, storytelling perspective. (I don't know because I've never seen it.) But from my experience with the MYST hintbook, it is my guess that the Marathon hintbook would not waste words on how the Marine felt at each corner of the plot, but would rather make good use of each word and page to describe where the Deprivation Chamber is, for example.
So I decided to take some time to write the story in a second-person perspective, like the introduction story in the manual, and waste all the lines on how I figured someone watching a movie of "Marathon" would feel.
This is by no means a walkthrough, and doesn't tell you how to get to terminals and such, but is written to be familiar to anyone who has played the game extensively. But even to those people, the screenshots are probably a nice surpsrise: I took a lot of time to select ones which you usually don't have the composure to glance at when you're actually playing the game.
I hope people enjoy this 'picture book' and if you do, drop me a line.
Special thanks to:
Bungie Ambrosia SoftwareSeptember, 1995
Nice idea. Unfortunately only the beginning of Arrival was completed. Interesting to note that there is another page associated with this site that has the Marathon 2 for Win95 Preview Read Me. You can see it here.
Marathon Maps by Borzz included "Olaf fub" a 4 level solo/co-op scenario, and net maps "High School Tool", "Cross Me Fool", "Niagara Falls", and "Kirkhill". The page also contained the excellent Borzz Gallery of Marathon Images. Borzz announced the closing of his page on alt.games.marathon:
Organization: Up All Night
Thank you one and all for a great ride.
Times, they are a changin'...and all good things
As of this weekend, I will be disassembling "Borzz Gallery Of Marathon".
There's nothing there that can't be found elsewhere, and if these "rumors"
of a new Archive are true - then it just becomes repeated information ;)
I've had a blast, and I hope I was able to provide some fun for the rest
(If you were so kind as to provide a link to my site on yours, now would
be the time to "update")
As of this weekend, I will be disassembling "Borzz Gallery Of Marathon". There's nothing there that can't be found elsewhere, and if these "rumors" of a new Archive are true - then it just becomes repeated information ;)
I've had a blast, and I hope I was able to provide some fun for the rest of youz.
(If you were so kind as to provide a link to my site on yours, now would be the time to "update")
Piltdown, a scenario for Marathon Infinity. In development. Lots of background info available along with some screenshots
Marathon 2 maps, utilities, and films on this site
Helpful hint and tips for using Anvil the Physics, Shapes and Sounds editor for Marathon 2 and Infinity.
Madame Polly Gunn, a scenario for Marathon Infinity. Demo available. The blurb reads: "Eliminate data ghosts who perpetrate gender crimes and guard against right-wing terrorist avatars." Err... right on! I wonder if Bungie know that this scenario uses altered Bungie maps?
Contains "The Sons of Ludd" a solo map for Marathon Infinity. There is also an Infinity net map called "Netscape Fountain".
BugSplat maps. Including some info and screenshots
Home of the Spank Me Gallery. A series of network carnage shots.
Lots of Marathon files and news. Had a Hotline mirror site which has now become firstname.lastname@example.org
Contained Khral's Marathon Infinity net maps.
Contained maps for Marathon, Marathon 2, and Infinity. Also included the screnarios Marathon:Atlantis Gold and the Dark Rose Co-Op scenario. The first ever Co-Op scenario for Marathon:Infinity.
Rabbit's Marathon Page under the Personal Page list no longer exsists. Well, no longer as a whole. Part of the page moved to Bungie.org, but I'll get to that later. Anyway, I don't know what you want to do with that dead link, move it to the dead page or whatever. Had fun doing it for 4 years, but it's time to move on!
Check out the Atlantis Crew's Beyond the Aurora.
An archive for Marathon, Marathon 2, Marathon Infinity, and third party map net films.
Grendel was a Marathon Infinity scenario by Gabriel Rosenkoetter and Jason Parson. Dead, dead, dead!
A visually exciting page from Japan. Presumably the equivalent of the Marathon's Story page except in Japanese. Unfortunately most of the text is unreadable. But it's fun to look around. Great music too.
A site with information, FAQs, tested Maps, editors, patches, demos, some films and links.
Marathon 2 net maps by Ryan McCullough and Todd Weller. Includes "Go Go Gadget...", "Four Corners", "Medieval on your Ass", "Eat Plasma" to name a few.
Long list of utilites by Charles, including the Marathon Film Installer, the M2 Shapes Shuttle, the M2/M00 Clut Modifier, the Marathon Shapes Juggler, the M2/M00 Sound Shrinker, the Marathon Sound Editor, the Texture Switcher and the Texture Mover.
A page specifically for the Win95 version of Marathon 2. Contains Physics Models, saved games and screenshots from the
A page devoted to Craig Mullin's Marathon artwork. Matthew also has some Marathon info at http://www.best.com/~matthewv/marathon/index.html
Curosity page. Roderick Darroch Elliott <email@example.com> writes about adapting Marathon weapons for a role-playing called Traveller.
Marathon Total Conversion project for Myth II. The page contains background info, screenshots, and a short overview of the Marathon Story.
Steve Wood lampoons the Marathon's Story page and very well too. :-)
Contained the introductory text of all three Marathon games. Also has a glossary of all the weapons and aliens.
Contained all the chapter screens to Marathon, Marathon 2, Infinity, Evil and Tempus Irae. Links to tools, pictures, music-files an a lot of other Marathon stuff.
Tips and Tricks, Strange Ideas, Weapons in Marathon, Weapons in Marathon 2 and Infinity, Friends in Marathon, Aliens in Marathon, and some Klan info.
Films and screenshots of Marathon 2 net carnage.
Another Marathon 2 for Windows 95 page. Had a Craig Mullins pic and some weapon graphics.
All the text and graphics from the terminals in Marathon 2: Durandal.
Double Aught Software, creators of the Marathon Infinity scenario "Blood Tides of Lh'owon". The Infinity section of Double Aught's page has gone through many changes. It once boasted some beautiful artwork by Randy Reddig (a.k.a. ydnar). Later Colin Kawakami took over maintaining the page. Not sure who is maintaining it now. The page sports a few secrets. There is also a link to Hastur's Workshop an excellent Marathon map making resource.
Early stuff taken off Bungie's web page. A few screenshots etc.
Links to Marathon pages in Japan.
Page with Marathon and Marathon 2 links. Had a few original graphics. Formally at http://wombat.cusd.chico.k12.ca.us/~jcraig/ChillMain.html
Essentially a page of Marathon links with some info. Also has a page of Craig Mullin's Marathon artwork at http://www.best.com/~matthewv/marathon/mullins.html
Primarily a page of links to programs, maps, spoilers etc. Does contain some Marathon 1 and 2 screenshots. Hasn't been updated in awhile. Nice title graphic. There was a seperate Marathon 2 page associated with the site but with no link from the main page. The page in question is at http://studwww.rug.ac.be/~tklskns/MaraII.html contains some reviews to Marathon 2. There is also another page of links off this page. Hasn't been updated since 28th Dec 1995. Thomas writes:
"Dear MaraFolks, due to a shift in interests, my main occupation is now ComputerGraphics. My excuses to all of you who expected differently from me. I cut down my Marathon Page to the Essentials, which are nontheless are very good and up to date (28 december) starting point for you all. Don't forget to visit my Graphics Page 'MindScape' (with many KPT Bryce stuff), and I promise I won't forget to play a MaraLevel a day! Keep surfin'. Tom."
Another nice looking links page. Designed by Nathaniel Krell (see bove)
Essentially a series links at the Game Emporium News site. Has some background info on each game in the Trilogy the last part reads:
"The last chapter in the Marathon Trilogy seemed to put a definite end to the Marathon saga, as Bungie moved on to different games. Is it over? Hey, the Alien Trilogy was over, but I think Ripley would disagree..."
Essentially a series links to maps and files on the web, principally the Info-Mac Marathon Archives. A number of other pages are also linked but these need to be updated.
The place to get the Pathways Into Darkness Cheater Programs, FAQs, walkthroughs, Strategy Guide, some text from the game, the Demo itself along with upgraders. Probably the second largest repository of Pathways info and files. Used to be at http://www.mit.edu:8001/people/dcoufal/pid/index.html
There is aslo a mirror of Dave's page at http://methane.lms.mit.edu:8001/user/coufal/pid/index.html. A slightly different URL from the one above.
A film archive of Marathon, Marathon 2 and Marathon Infinity films. The films are designed to act as "Moving Spoilers" for those stuck on a solo level.
Archive of Marathon: Evil films. Those considered good enough to be archived that is!
Home of the Marathon Hang Time Guide. Also contains a good selection of solo and net films. Has a few maps too.
Contains a large number of Marathon net films. Some date from Randy's days at Double Aught Software others are more recent, including the National Macintosh Gaming Championship - Macworld SF 1999.
Shades of Remorse is intended as a repository for net films. Covers Marathon, Marathon 2: Durandal, Marathon: Infinity, Marathon: Tempus Irae, and Marathon: EVIL.
A very nice spoiler page to get you through one of the more difficult Infinity levels - Thing What Kicks... This is the way Spoiler Guides should be. Of course it's easy to do when you are doing only one level.
A page of tips, cheats and hints for Marathon and Marathon 2. These have been culled from posts on alt.games.marathon and comp.sys.mac.games.action. Some of the tips etc. don't appear in the Spoiler Guide. This page is maintained in Germany.
The Japanese version of Mike Neylon's Marathon Spoiler Guide. Unfortunately if your computer can't view Kanji most of the text is unreadable.
Films from many of the levels in Marathon, Marathon 2, and Marathon Infinity. They need MUP 2.1 or MUP 3.1. The idea is to let the film act as the spoiler. No Vidmaster films. :(