Level 14: If I Had a Rocket Launcer, I'd Make Somebody
As you arrive there's a terminal to read. Don't read it yet as it
will teleport you to the next section of the level. First off, pick
up a second shotgun if you haven't yet. Furthermore, there are
re-chargers here - use them!
As you are teleported you'll see a large yellow door and
lot's of ammunition. Activate the door by using the appropriate
switch. The door is very slow and will take a while to lower.
Meanwhile, a host of Aliens and assimilated BOBs will give you lots
to think about.
Once the door is open make your way through. Another
similar door will block your way further in - activate that one too.
As soon as it is open run onwards until you find a set of stairs. As
you follow those stairs up hang a left where you'll find a SPNKR.
Use it or lose it! Fire away at a host of Aliens
following in your footsteps. Once you are satisfied, turn around, run
back and turn left. A third and final door now blocks your path to
the exit terminal - a minor obstruction for any SPNKR toting security