This file represents the sounds used in Marathon. I've listed them
both by ID and by name. This list was created using Resorcerer. No reproduction
or post of the contents of this file without letting me know! Enjoy.

-Mike
starman@intac.com

------------------ Sort by ID ---------------------

	                      'snd '  1000  8250 bytes "Door Open"
	                      'snd '  1010  8250 bytes "Door Close"
	                      'snd '  1020 13546 bytes "Door Access Denied"
	                      'snd '  1030 33656 bytes "pistol with shell"
	                      'snd '  1040  9706 bytes "Lock and load"
	(prg)                 'snd '  1050 12864 bytes "ricco1"
	(prg)                 'snd '  1051 10816 bytes "ricco2"
	                      'snd '  1070  8901 bytes "Big guy howl"
	                      'snd '  1080 12458 bytes "Splursh"
	                      'snd '  1090  9002 bytes "Splat"
	                      'snd '  1110  7402 bytes "Punch"
	(prg)                 'snd '  1160 12714 bytes "Picked up special item"
	                      'snd '  1170  4682 bytes "Picked up weapon/ammo"
	                      'snd '  1180  4818 bytes "No ammo!"
	(prg)                 'snd '  1200  3066 bytes  *player taking bullet hit*
	(prg)                 'snd '  1201  3734 bytes  *player taking bullet hit*
	(prg)                 'snd '  1202  3099 bytes  *player taking bullet hit*
	                      'snd '  1210  5706 bytes "Splursh II"
	                      'snd '  1220  4634 bytes *super shields on lava*
	                      'snd '  1230  3082 bytes *unknown dull wood kock sound*
	(prg)                 'snd '  1240 68390 bytes "Intro Music"
	(prg)                 'snd '  1250  5194 bytes "Switch Off"
	                      'snd '  1260 44488 bytes "grenade launcher w/ shell"
	(prg)                 'snd '  1270 24490 bytes "Rocket explosion"
	(prg)                 'snd '  1280  4081 bytes "Switch on"
	(prg)                 'snd '  1290 16454 bytes "Rocket flying by your head"
	                      'snd '  1310 26343 bytes "assault rifle with shell"
	(prg)                 'snd '  1330  2538 bytes  *Hunter fire*
	(prg)                 'snd '  1350  9657 bytes "Compiler dies"
	(prg)                 'snd '  1360  4492 bytes "Compiler fires"
	(prg)                 'snd '  1370  5841 bytes "Compiler hit"
	(prg)                 'snd '  1380  5594 bytes "Compiler fire hits you"
	(prg)                 'snd '  1390 11586 bytes
	(prg)                 'snd '  1400  4570 bytes "Uhh"
	(prg)                 'snd '  1401  3914 bytes "Huhhh..."
	(prg)                 'snd '  1410 22570 bytes "They're Everywhere!"
	(prg)                 'snd '  1415 26538 bytes "Thank God it's you!"
	(prg)                 'snd '  1420 16298 bytes "aaaaaaaahhhh!"
	(prg)                 'snd '  1421 17322 bytes "Oooohhaaaahhhh!"
	(prg)                 'snd '  1430 36522 bytes "AAAAAAAAAAAAAAYAYAYA"
	(prg)                 'snd '  1440 15398 bytes "BIG Alien Grunt"
	(prg)                 'snd '  2000  5066 bytes "Terminal noise"
	                      'snd '  2010  6762 bytes "Beam out"
	(prg)                 'snd '  2020  6730 bytes "Beam in"
	(prg)                 'snd '  2030  3906 bytes "Alien Gun Firing"
	(prg)                 'snd '  2040 12374 bytes "Warrior dies from napalm"
	(prg)                 'snd '  2050 15978 bytes "Rocket firing"
	(prg)                 'snd '  2080 12330 bytes "Grenade explosion"
	(prg)                 'snd '  2090 12025 bytes "Grenade flying by your head"
	(prg)                 'snd '  2100 16682 bytes "Napalm"
	(prg)                 'snd '  2130  6221 bytes "Hulk"
	(prg)                 'snd '  2150  8968 bytes "Warrior dying"
	(prg)                 'snd '  2160  5077 bytes "Zeus gun hitting the wall"
	(prg)                 'snd '  2170  7018 bytes "Zeus gun firing"
	(prg)                 'snd '  2180  7178 bytes "Warrior fire hitting the wall"
	(prg)                 'snd '  2190  5546 bytes "Warrior fires at you"
	(prg)                 'snd '  2200  7001 bytes "Zeus bolt flyby"
	(prg)                 'snd '  2210 21716 bytes "Zeus gun charging"
	                      'snd '  2230  3797 bytes "Terminal login"
	(prg)                 'snd '  2232  3530 bytes "Terminal noise 2"
	(prg)                 'snd '  2240 13738 bytes "Elevator starting up"
	(prg)                 'snd '  2250 10982 bytes "Elevator stopping"
	(prg)                 'snd '  2260  8405 bytes "Alien door opening"
	(prg)                 'snd '  2270  5738 bytes
	(prg)                 'snd '  2280  9016 bytes "Alien door closing"
	(prg)                 'snd '  2290 10154 bytes "Shield regeneration"
	(prg)                 'snd '  2295 11306 bytes "Receiving Oxygen"
	(prg)                 'snd '  2310 18018 bytes "CRUNCH"
	(prg)                 'snd '  2320  7809 bytes "Boom bugs"
	(prg)                 'snd '  2321  5738 bytes "Bug noise 1"
	(prg)                 'snd '  2322  6511 bytes "Bug noise 2"
	(prg)                 'snd '  2330  2320 bytes "Alien Warrior attacking"
	(prg)                 'snd '  3000 11114 bytes
	(prg)                 'snd '  3010  8771 bytes "Warrior dies"
	(prg)                 'snd '  3011  6995 bytes "Warrior hit"
	(prg)                 'snd '  3020 10375 bytes "Alien noise 1"
	(prg)                 'snd '  3021  7669 bytes "Alien noise 2"
	(prg)                 'snd '  3022  7910 bytes "Alien noise 3"
	(prg)                 'snd '  4000  8810 bytes "Assault rifle firing"
	(prg)                 'snd '  4010 11875 bytes "Bomb bug exploding"
	(prg)                 'snd '  4040  5915 bytes  *Hunter sound*
	(prg)                 'snd '  5000  8773 bytes "Firing bullets on droid 2"
	(prg)                 'snd '  5001  7794 bytes "Firing bullets on droid 1"
	(prg)                 'snd ' 20000  4877 bytes "Bug noise 4"
	(prg)                 'snd ' 20010  5514 bytes "Bug 1"
	(prg)                 'snd ' 20020  4811 bytes "Bug 2"
	(prg)                 'snd ' 20021  5576 bytes "Bug 3"
	(prg)                 'snd ' 20030 12115 bytes  *alien platform up*
	(prg)                 'snd ' 20040 12115 bytes  *alien platform down*
	(prg)                 'snd ' 20050 10598 bytes "Big alien dying?"
	(prg)                 'snd ' 20060  8470 bytes "Big guy dies"
	(prg)                 'snd ' 20070  7586 bytes
	(prg)                 'snd ' 20080  7587 bytes
	(prg)                 'snd ' 20090 12827 bytes
	(prg)                 'snd ' 20100  7247 bytes "Big guy fires"
	(prg)                 'snd ' 20110  9703 bytes
	(prg)                 'snd ' 20120  5226 bytes "Flap Flap Flap 1"
	(prg)                 'snd ' 20121  5482 bytes "Flap Flap Flap 2"
	(prg)                 'snd ' 20122  5226 bytes "Flap Flap Flap 3"
	(prg)                 'snd ' 20130  6566 bytes
	(prg)                 'snd ' 20140  2824 bytes "Computer screen turned on"
	(prg)                 'snd ' 20180  2522 bytes "Computer noise 2"
	(prg)                 'snd ' 20190 13924 bytes "Game over.....uuuhhh..."
	(prg)                 'snd ' 20200  9935 bytes "Beep Beep"

--------------- Sort by Name ---------------

	(prg)                 'snd '  4040  5915 bytes
	(prg)                 'snd '  1200  3066 bytes
	(prg)                 'snd '  1201  3734 bytes
	(prg)                 'snd '  1202  3099 bytes
	(prg)                 'snd ' 20040 12115 bytes
	                      'snd '  1220  4634 bytes
	                      'snd '  1230  3082 bytes
	(prg)                 'snd ' 20030 12115 bytes
	(prg)                 'snd ' 20080  7587 bytes
	(prg)                 'snd ' 20090 12827 bytes
	(prg)                 'snd '  2270  5738 bytes
	(prg)                 'snd ' 20070  7586 bytes
	(prg)                 'snd ' 20110  9703 bytes
	(prg)                 'snd '  3000 11114 bytes
	(prg)                 'snd '  1330  2538 bytes
	(prg)                 'snd '  1390 11586 bytes
	(prg)                 'snd ' 20130  6566 bytes
	(prg)                 'snd '  1430 36522 bytes "AAAAAAAAAAAAAAYAYAYA"
	(prg)                 'snd '  1420 16298 bytes "aaaaaaaahhhh!"
	(prg)                 'snd '  2280  9016 bytes "Alien door closing"
	(prg)                 'snd '  2260  8405 bytes "Alien door opening"
	(prg)                 'snd '  2030  3906 bytes "Alien Gun Firing"
	(prg)                 'snd '  3020 10375 bytes "Alien noise 1"
	(prg)                 'snd '  3021  7669 bytes "Alien noise 2"
	(prg)                 'snd '  3022  7910 bytes "Alien noise 3"
	(prg)                 'snd '  2330  2320 bytes "Alien Warrior attacking"
	(prg)                 'snd '  4000  8810 bytes "Assault rifle firing"
	                      'snd '  1310 26343 bytes "assault rifle with shell"
	(prg)                 'snd '  2020  6730 bytes "Beam in"
	                      'snd '  2010  6762 bytes "Beam out"
	(prg)                 'snd ' 20200  9935 bytes "Beep Beep"
	(prg)                 'snd ' 20050 10598 bytes "Big alien dying?"
	(prg)                 'snd '  1440 15398 bytes "BIG Alien Grunt"
	(prg)                 'snd ' 20060  8470 bytes "Big guy dies"
	(prg)                 'snd ' 20100  7247 bytes "Big guy fires"
	                      'snd '  1070  8901 bytes "Big guy howl"
	(prg)                 'snd '  4010 11875 bytes "Bomb bug exploding"
	(prg)                 'snd '  2320  7809 bytes "Boom bugs"
	(prg)                 'snd ' 20010  5514 bytes "Bug 1"
	(prg)                 'snd ' 20020  4811 bytes "Bug 2"
	(prg)                 'snd ' 20021  5576 bytes "Bug 3"
	(prg)                 'snd '  2321  5738 bytes "Bug noise 1"
	(prg)                 'snd '  2322  6511 bytes "Bug noise 2"
	(prg)                 'snd ' 20000  4877 bytes "Bug noise 4"
	(prg)                 'snd '  1350  9657 bytes "Compiler dies"
	(prg)                 'snd '  1380  5594 bytes "Compiler fire hits you"
	(prg)                 'snd '  1360  4492 bytes "Compiler fires"
	(prg)                 'snd '  1370  5841 bytes "Compiler hit"
	(prg)                 'snd ' 20180  2522 bytes "Computer noise 2"
	(prg)                 'snd ' 20140  2824 bytes "Computer screen turned on"
	(prg)                 'snd '  2310 18018 bytes "CRUNCH"
	                      'snd '  1020 13546 bytes "Door Access Denied"
	                      'snd '  1010  8250 bytes "Door Close"
	                      'snd '  1000  8250 bytes "Door Open"
	(prg)                 'snd '  2240 13738 bytes "Elevator starting up"
	(prg)                 'snd '  2250 10982 bytes "Elevator stopping"
	(prg)                 'snd '  5001  7794 bytes "Firing bullets on droid 1"
	(prg)                 'snd '  5000  8773 bytes "Firing bullets on droid 2"
	(prg)                 'snd ' 20120  5226 bytes "Flap Flap Flap 1"
	(prg)                 'snd ' 20121  5482 bytes "Flap Flap Flap 2"
	(prg)                 'snd ' 20122  5226 bytes "Flap Flap Flap 3"
	(prg)                 'snd ' 20190 13924 bytes "Game over.....uuuhhh..."
	(prg)                 'snd '  2080 12330 bytes "Grenade explosion"
	(prg)                 'snd '  2090 12025 bytes "Grenade flying by your head"
	                      'snd '  1260 44488 bytes "grenade launcher w/ shell"
	(prg)                 'snd '  1401  3914 bytes "Huhhh..."
	(prg)                 'snd '  2130  6221 bytes "Hulk"
	(prg)                 'snd '  1240 68390 bytes "Intro Music"
	                      'snd '  1040  9706 bytes "Lock and load"
	(prg)                 'snd '  2100 16682 bytes "Napalm"
	                      'snd '  1180  4818 bytes "No ammo!"
	(prg)                 'snd '  1421 17322 bytes "Oooohhaaaahhhh!"
	(prg)                 'snd '  1160 12714 bytes "Picked up special item"
	                      'snd '  1170  4682 bytes "Picked up weapon/ammo"
	                      'snd '  1030 33656 bytes "pistol with shell"
	                      'snd '  1110  7402 bytes "Punch"
	(prg)                 'snd '  2295 11306 bytes "Receiving Oxygen"
	(prg)                 'snd '  1050 12864 bytes "ricco1"
	(prg)                 'snd '  1051 10816 bytes "ricco2"
	(prg)                 'snd '  1270 24490 bytes "Rocket explosion"
	(prg)                 'snd '  2050 15978 bytes "Rocket firing"
	(prg)                 'snd '  1290 16454 bytes "Rocket flying by your head"
	(prg)                 'snd '  2290 10154 bytes "Shield regeneration"
	                      'snd '  1090  9002 bytes "Splat"
	                      'snd '  1080 12458 bytes "Splursh"
	                      'snd '  1210  5706 bytes "Splursh II"
	(prg)                 'snd '  1250  5194 bytes "Switch Off"
	(prg)                 'snd '  1280  4081 bytes "Switch on"
	                      'snd '  2230  3797 bytes "Terminal login"
	(prg)                 'snd '  2000  5066 bytes "Terminal noise"
	(prg)                 'snd '  2232  3530 bytes "Terminal noise 2"
	(prg)                 'snd '  1415 26538 bytes "Thank God it's you!"
	(prg)                 'snd '  1410 22570 bytes "They're Everywhere!"
	(prg)                 'snd '  1400  4570 bytes "Uhh"
	(prg)                 'snd '  3010  8771 bytes "Warrior dies"
	(prg)                 'snd '  2040 12374 bytes "Warrior dies from napalm"
	(prg)                 'snd '  2150  8968 bytes "Warrior dying"
	(prg)                 'snd '  2180  7178 bytes "Warrior fire hitting the wall"
	(prg)                 'snd '  2190  5546 bytes "Warrior fires at you"
	(prg)                 'snd '  3011  6995 bytes "Warrior hit"
	(prg)                 'snd '  2200  7001 bytes "Zeus bolt flyby"
	(prg)                 'snd '  2210 21716 bytes "Zeus gun charging"
	(prg)                 'snd '  2170  7018 bytes "Zeus gun firing"
	(prg)                 'snd '  2160  5077 bytes "Zeus gun hitting the wall"


--========================_29565985==_
Content-Type: text/plain; charset="us-ascii"

============================Mike Gaines=================================
= WHAT is your name?                           Captain Jean-Luc Picard =
= WHAT is your quest?                            I seek the Holy Grail =
= WHAT is the top velocity of a Bird of Prey?      Romulan or Klingon? =
=                         I....I don't know...AAAHHHH!!!!              =
========================starman@intac.com===============================
                           THX Approved