http://pinky.wtower.com/marathon - Home site
http://www.ru.u-tokai.ac.jp/~maachan/cover.html - Japanese Version
The MARATHON SPOILER GUIDE (MSG) is a compilation of the collected knowledge of the games 'Marathon', 'Marathon 2: Durandal', and 'Marathon Infinity' produced by Bungie, as well as several third party scenarios based on the Marathon engine. Much of the information in this document has been contributed by other people, and when appropriate, credit has been given.
Most of the information in this guide is meant to reveal secrets or hints on completing the game and finding hidden areas. Thus, if you continue to read this, be forewarned:
You *WILL* be spoiled if you read any further. I take no responsiblity for the disappointment you will feel if you inadvertantly read this information.
The MSG is first divided into four parts: Marathon, Marathon 2: Durandal, Marathon Infinity, and Third Party Maps. For each section, the MSG is divided into sections, one for each level in the game, as well as some general information sections. Each level is designated by its position in the game. To go to a particular level, just click on its name in the level listings.
In case you don't know how to determine the name of the level, just switch over to map mode (default key: 'm'), and look at the top of the map. The name of the level will be there.
Level numbers are also given. To go to a specific level, hold down 'command' and 'option' as you press 'Begin New Game'. You are then presented with a dialog box, in which you should enter the level number you wish to go to. (This works in both games, although in Marathon 2, the numbering begins with 1 as opposed to 0).
If you find a new tip or a secret that you would like to include into the MSG, you can send your information to email@example.com. Please be as detailed as possible so that I will have no trouble finding it for myself. I will most likely rewrite your tip or secret when I put it into the MSG, but you will still be credited for your contribution. Please avoid 'cheating' when looking for tips and secrets (such as looking at the maps with a map editor).
I'd like to thank the following people for their submissions to the MSG...
David Barabe firstname.lastname@example.org Aaron Bergman email@example.com Dan Bradley firstname.lastname@example.org Roger Carlson Roger_Carlson@atdmac.sp.trw.com David Carlton email@example.com Jeremy P. Condit firstname.lastname@example.org David E. Coufal email@example.com Deacon pdwF94@hamp.hampshire.edu Dave Duarte firstname.lastname@example.org Mike Elness email@example.com Matt Evett firstname.lastname@example.org Richard Frankel email@example.com Rich Garrett firstname.lastname@example.org Jaron Ghani email@example.com Nicolas Godbout firstname.lastname@example.org Kevin Hill email@example.com Robert James firstname.lastname@example.org Jek Kian Jin email@example.com Brian Jones firstname.lastname@example.org Eric Johnson email@example.com Richard Johnson firstname.lastname@example.org Richard S. Keirstead email@example.com David H. Klein firstname.lastname@example.org Julian Yip-Khoon Koh email@example.com Joshua D. Koppelman joshua@MIT.EDU John Mark firstname.lastname@example.org Frank McIntyre email@example.com Chris Murphy --- Micah firstname.lastname@example.org Kaz Ota email@example.com Jeff R. firstname.lastname@example.org Matthew Russotto email@example.com Brent Schorsch firstname.lastname@example.org Justin Sherrill email@example.com Tom Sherrill firstname.lastname@example.org Anthony R. Stevens STEVENSA@AUSVM1.VNET.IBM.COM Debra Walker email@example.com Ben S Wang firstname.lastname@example.org Albert W. Wang email@example.com Conrad Wong firstname.lastname@example.org Nobuhiko Yoshida email@example.com
I also want to thank Jameson Watkins (WATKINSJ%ESUVM.BITNET@VM1.NoDak.EDU) for his proofreading and reformatting of the MSG before release, and for Mike Byrne (firstname.lastname@example.org) for pointing out that a single letter can make a big difference.
And of coure, I must thank Bungie for making one of the best games for the Macintosh in a long time, as well as their support for the Macintosh.
The names MARATHON and BUNGIE are property of Bungie Software Production Corporation, Copyright (C) 1994-7. All uses of these names within this document are assumed to be trademarked.
These documents are Copyright (C) 1995, 1996, 1997 Michael K. Neylon. You may duplicate, transmit, and save this document as long as it remains intact with this copyright notice. You may include this document on any software collection.