Seal of Approval Guidelines used to Select Maps

- All - Solo - Co-operative - Every Man for Himself and Tag -
- King of the Hill - Kill the Man With the Ball


All Maps


Solo Maps


Co-operative Maps

COMMENT: Mapmakers should be aware that a good solo map doesn't necessarily make a good coop map, and vice versa. Many characteristics that make one better will make the other worse. (Large quantities of ammo, if not specified as "network only", will degrade the playability of a solo map, while making the coop version more enjoyable. A tag switch that disables a comm term can make the solo level more interesting, but destroys playability as a coop level, since any regenerated players won't be able to read it. (If the term was used to transport the player to a different, later part of the level, that's a fatal problem.) Generally speaking, although most solo levels can be played as coop levels, only those in which the designer planned for coop play will be really appropriate.

Every Man for Himself and Tag Maps


King of the Hill Maps


Kill the Man With the Ball Maps


Why we did it how to use it Go get 'em!

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Last updated: September 14, 1996
errera@ese.ogi.edu