Jul 25, 2004

Not such a long wait for Mk2, please.

Embark on an epic adventure spanning the ages. Picking up from the end of Marathon Infinity, you find yourself suddenly ninety-four years in the future, in the year 2905. You are on the S'pht moon K'lia, hanging in orbit over a desolate and ruined Earth. Clearly all is not well with this future, and once again we are the last hope for mankind. Though they say we have won the war against the Pfhor, it seems more that we have simply lost the least, and a plan has been set in motion to correct these problems. Paired with another sort of hybrid creature, the Battleroid-turned-AI called Hathor, you have been selected to depart back across time using recovered Jjaro technology, one hundred and eleven years in the past to the U.E.S.C. Marathon. There, you and Hathor are to set in motion a plan that will alter the course of history and bring true victory to mankind. But everything is not as it seems...

Eternal Mk I is the first of five "Marks" leading up to a final release called "Eternal X". It covers the first chapter of the story, consisting of 10 levels in three all-new texture sets, two new landscapes, four new weapons, and three modified monsters. It also includes an entirely revamped user interface and a rocking new title theme. The final project, already under way, will consist of 40 more levels, two more texture sets, five more landscapes, four more weapons, and more new monsters as well. But that release is a good ways away, so download Eternal Mk I today!


Jun 29, 2004

.esaelp, gnol oot toN

Yeah, we still update this page. But it's not our fault - at least for the most part it isn't. Okay, maybe it is all our fault. Meanwhile, this is an update, hooray!

Mara-what-now? Yes a MaraWiki. As a way of neatly organising all the Marathon information around, John Blase has started the MaraWiki project. Any and everyone is free to modify documents and update anything they want in an effort of creating an encyclopaedia, of sorts.

Marathon: Eternal
These are from the words from someone...
"there's been a major revision to the Eternal site in anticipation of our first release on July 25th. If you don't want to wait that long, you can also download the in-progress files and playtest it now. Consider it something like a continuous public beta. I could certainly use the feedback, least of all to know if anybody else can even DL the stuff right...

Marathon: Eternal"

Apr 13, 2004

A goody bag of sorts

This will be short, meaty and to the point.

Bungie.net redesigned and overhauled their Marathon product page with a whole cubic whump-load of never before seen concept art. Marvel at the beauty.

Scenario News got an update recently with more lies and deception about projects that say they are coming but really are nothing more than two polygons and a photoshopped OMG quintuple-barreled shotgun. Or something.

One project that is coming along nicely is Portal of Sigma, or at least that's what Simon "Whetherby George" Dupuis would have us believe. Go check out his new screenshots anyway.

Oh and Ernie's making another shirt. Is that a S'pht logo on your back or are you just... oh forget it...

Mar 26, 2004

distant memories, and new markings

Marathon: Eternal
To say this scenario has taken a long time would be a serious understatement. But with all great things, there comes a time when the creator and curator of such things must admit that it's time to let go and share the wealth. A wealth that has built up over many years, and seen many people come and go. To quote Forrest:
"What you will find on these pages is a Marathon scenario... sort of. It's a story that I tried for too many years to make into a Marathon scenario. It's a history of the trials and tribulations of that process. It's the Marathon-scenario-like bits that came out of those years of effort. It's documentation on what more the project was to become, if I had the help or the time or skill to do it myself. It's also, lastly of all, a to-do list of things that still need doing to make it at last complete, if anybody would care to do any of them."

So, I woke up one morning and...
Ever looked at that empty space on your bicep and thought "Hmm... I like Marathon"? Morgan Roberts recently did. How much did he like Marathon? This much...

Morgan's own words about this tattoo are: "People are already asking me.. "Thats really cool, but what the hell is it?" - I can only reply that its above their head.... or basiclly I don't know what to say."

A fan, or a fanatic?

Mar 18, 2004

Tick tick tick...

Tycho (no, not that one) of Marathon Resurrection fame, has posted an encouraging and uplifting note to the Resurrection forums. Both a progress report and a call for help, the team have finished all textures and animations but there are still 17 solo maps to be completed:

At this point, we need your help...we need help to finish these remaining SP maps. We need everyone who can map and can dedicate some time to please try and help, or if you know someone who can help, ask them...if you know of places where you can ask for help, please do. The second part is that I'd like some input from everyone as to how to set up the distribution and collection method for these unfinished to finished maps.

Have you got services to offer? If so, head on over and put up yer dukes, er chips, er skillz... Whatever you got, put it up, I'm sure it will be appreciated.

Feb 14, 2004

Smarter than the average bear.

Super-Duper lightening fast update activated!

Scenario News - OMG maps!

Open Source Marathon - BONES...and sway!

Orbital Arm - ...and tunes!

Jan 22, 2004

Would someone please replace that light globe.

Litterbox Update
The Battle Cat's Litterbox gets a whole new Marathon tutorial section today: Obed Tips! Obed Tips features everything you wanted to know about Obed, Aleph One SDL and Marathon 2: Durandal for Windows, but were afraid to ask because the Battle Cat gets right in your face about it and he never heard of a tic tac and he just won't stop until your head implodes and your eyes squirt blood. It's too late to ditch now, cause the Battle Cat is outta the bag and leaving little footprints in the dust that's all over the car of your mind. Motor on over to the Battle Cat's Litterbox, click on the Obed Tips section in the links on the left and set it on cruise control. This is a work in progress and your input is greatly appreciated. To start things out Adam Steir has donated tutorials on starting up with Aleph One SDL with more to follow. The 10/5 Mapmakers Group has updated and re-upped their Obed FAQ page. If you know something about Marathon for Windows that you don't see there, contact the Battle Cat in his Litterbox and pull his tail. After they sew your hand back on, you can write your own tutorial. You don't need to know how to write HTML, the damn cat knows that much anyway.
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