| Shapes | ||||||
| Textures | Monsters | Weapons | Items | ||||||
SheBob's Brick Textures |
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A set of 49 original wall textures by SheBob, packaged in an Anvil-ready 128x6912 PICT. Contains the first five original Marathon:Infinity 'sewage' terminal/switch textures also. Low resolution. |
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SheBob's Grey Textures |
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A set of 26 original wall textures by SheBob, in individual Marathon-palette GIFs. Low resolution. |
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SheBob's Copper Textures |
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A set of 30 original wall textures by SheBob, in individual Marathon-palette GIFs. Low resolution. |
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Marathon: Vietnam |
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69 separate PICT files representing the texture resources of the Marathon:Vietnam project. Plenty of real-world bricks, fences, streets, grass, and so on. Low resolution. |
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Rubicon - Water Textures |
C. Lund, various others |
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Unused textures from Marathon:Rubicon. Full texture replacement collection for the Marathon Water set (Walls 1), in Shapes Shuttle format. The creators merely ask that all of it be used if adopted. C.Lund says: "This set is an integrated whole, and we ask that this integrity is maintained." See the readme. Low resolution. |
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Rubicon - Lava Textures |
C. Lund, various others |
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Unused textures from Marathon:Rubicon. Full texture replacement collection for the Marathon Lava set (Walls 2), in Shapes Shuttle format. The creators merely ask that all of it be used if adopted. C.Lund says: "This set is an integrated whole, and we ask that this integrity is maintained." See the readme. Low resolution. |
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Rubicon - Tar Textures |
C. Lund, various others |
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Unused textures from Marathon:Rubicon, featuring the new liquid medium, "Tar". Full texture replacement collection for the Marathon Lava set (Walls 2), in Shapes Shuttle format. The creators merely ask that all of it be used if adopted. C.Lund says: "This set is an integrated whole, and we ask that this integrity is maintained." See the readme. Low resolution. |
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Rubicon - Discarded Textures |
C. Lund, various others |
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A giant flat RGB PICT file featuring 160 (!) unused or discarded wall textures from Marathon:Rubicon. One man's trash is definitely everyone else's treasure here, folks. Low resolution. |
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Rameses |
Tomas Z. Westburg, Forrest Cameranesi, various others |
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Four complete wall collections in a PICT form, for replacing the Water, Lava, Jjaro and Pfhor texture sets in Infinity. Also available as a Shapes Shuttle. Readme included. Low resolution. Rameses Textures are ©2000 Tomas Zackarias Westberg -- please add this notation and the link above to any project that uses this texture set. |
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Leviathan |
Jay Thurman and various others |
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Complete walls collection replacements for Marathon Infinity/Evil, plus one scenery element, a tree. Five collections in Anvil-ready single-row PICT strips, one each for Water, Lava, Sewage, Jjaro and Phfor slots, plus one scenery PICT. Low resolution. WARNING: Each collection is for an Evil-style enhanced Shapes set, and contains 40+ textures, which Anvil will reject without tinkering. See enclosed Readme for additional authoring credits. For best results with Leviathan maps, use the prefab Leviathan Shape Shuttle for changing a standard Shapes file into one that can be used with Leviathan maps. See Borzz's "Adding Textures" (689 Kb) for advice on Anvil texture tinkering. |
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Marathon: Edge |
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22 textures, including walls, doors, and a pair of broken/unbroken terminal/switch textures. Package encased in a single MacOS Scrapbook file for your convenience. Low resolution. |
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Hadar Alliance |
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Five textures in separate Photoshop PICT format files. Low resolution. |
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James Pillar wall collection |
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18 wall textures, 4 doors, 1 liquid. Available as separate 128x128 PICTs, or one composite collection PICT. Low resolution. |
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James Pillar - Rock & Brick |
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61 assorted texture tiles, mostly rock and brick. Most will need to be worked on before they will tile properly. Low resolution. |
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Xmas3 textures (Photoshop) |
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43 assorted texture Photoshop files that remained unused in the Christmas 2006 special. All are 128x128 and offer not simply more textures but a lesson in how textures are now constructed. See the accompanying Read Me for details. |
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Vietnam - Huey Helicopter |
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15 separate PICT files, sprites for the troop-carrier version of the familiar Vietnam-era Huey helicopter. Low resolution. |
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Vietnam - Battle Huey Helicopter |
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15 separate PICT files, sprites for the armed-combat version of the familiar Vietnam-era Huey helicopter. Low resolution. |
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Vietnam - M48 Tank |
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10 separate PICT files, sprites for the American M48 main battle tank. Low resolution. |
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M1A1 - Zero Spider Sprites |
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Raul sez: "One of the many ideas surrounding M1A1 that never made it to the final cut, was to make a secret level recreating Marathon Zero (aka Marathon Alpha). I was able to take 29 shots of orange spider-thing that lurks in this early version of the game, which I end up using in the read me file. These pics might be useful for someone else. Each pic include it's own alpha channel and are in photoshop format (no layers)." Low resolution. Note: apparently since submission this monster has been used in a special edition of M1A1. Be certtain to include appropriate credits if you use it. |
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Rubicon - Sph't'Wr Take 2 Sprites |
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Two PICTs, one Readme (with Take 1 examples) and one sprite sequence for an unused alien from Rubicon, the Sph't'Wr. Low resolution. |
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Marathon: Bloodlust - Kfahr |
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Sprites, colour tables, weapon effects & concept files for a new alien. Shapes Patch included. |
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Marathon: Bloodlust - SMG Bob |
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Semi-complete frame drawings for a SMG-wielding Bob. Includes jpeg images of concept & readme file. |
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James Pillar - Quad Shotgun |
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PICT clippings of each standard Shotgun sprite, Photoshop files of altered sprites. In-hand sprites not completed. Low resolution. |
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ASRD |
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No scenario involved. Three BMPs, item view, in-hand view, interface view, plus TXT readme. Win95 format, low resolution. |
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Marathon: Edge - Assorted Weapons |
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PICTs (in ColorIt! format) for three types of weapons. One is a modified heavy-duty SMG, one a 'BFG prototype', and one an alien device. The first has a complete set of in-hand sprites, the others are sketches. The included readme has some very interesting ideas about these weapons, also. Low resolution. |
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Marathon: Ry'ada - Laser Cutter |
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Shapes Juggler patch and original Strata3D v.4 model file, plus test map and Physics Model for a shoulder-mounted tool/weapon. Readme included. Low resolution. |
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Marathon: Ry'ada - MA-75B |
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Original Strata3D v.4 model file and pict clipping preview of MA-75 weapon. Readme included. Low resolution. |
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Marathon: Bloodlust - Energy Hand-Grenade |
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Photoshop file and sprites for an energy hand-grenade. Includes colour set and concept descriptions & sketches. |
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WMAID - Fission Minegun |
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An unused weapon from Where Monsters Are In Dreams. Consists of Sprites and Anvli details. Low resolution - originally for OS9 Marathon. |
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Marathon: Vietnam - Scenery Objects |
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34 separate PICT files, scenery objects from the Marathon:Vietnam project. Real-world trees, junk piles, street poles, etc. Low resolution. |
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