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Scenarios
Acephalosity | Apotheosis | Durandal's Son | Killing Time | Leviathan | Marathon And Beyond | Rameses | Ry'ada | Rye Catcher | Sigma Blue | What If...?

Acephalosity

Christian Stevenson

Samples

A small, nearly completed adventure: thirteen compiled maps with terminal pictures and a skeleton of a story, plus six very wacky remix netmaps. A very unique (gimmicky?) experience in map construction. Check out 'King of the Flytrap'! Lots of fun.

3.85Mb 1.32Mb

Apotheosis

Todd Proctor

Samples

A package of Solo & Net maps, the scenario was aborted near completion. Designed for Marathon Infinity this is a 22 level single player game with brand new terminal art and a story fleshing out the Marathon universe. Contains an additional 16 network levels, 5 new environments, 7 new characters and a whole new weapons set. Use whole or piecemeal. Readmes included.

33.1Mb

Durandal's Son

Jesse McInturff

Samples

A partially coplete scenario consisting of nine levels with Physics Models and Hex! terminal texts with picts. There is no readme, but the original storyline can be gathered from terminal texts.

1.2Mb 301kb

Killing Time

Chris Komarnicki

Samples

A collection of solo & net maps aborted close to completion. Most of the files are associated with Killing Time: additional textures (png format), some maps (merged & unmerged) and the relevant scripts for Aleph One usage. Also contains modified Forge & Anvil applications. Readmes included. The author stipulates that images & artwork other than the textures & sprites should not be used.

28.1Mb 24.5Mb

Leviathan

Jay Thurman

Samples

A solo scenario with netmaps, only partially finished. A full archive of the submitted Leviathan files. Three partially finished solo maps (plus one fragment) and one partially begun netmap for Marathon:Leviathan. Terminals, 33 terminal pics, 6 chapter audio files, 5 texture sets, over 100 sounds (OS9-format) and necessary files or modifying Forge, Anvil & ResEdit. Readme files included. See enclosed Readme for additional authoring credits.

17.3Mb 6.8Mb

Marathon and Beyond

Bad Man

The scenario was abandoned shortly after the release of the demo. This archive consists solely of the "Beyond" demo; Maps, Images & Music plus Sound & Shapes shuttles. See enclosed Read Me.

15.6Mb 9.4Mb

Rameses

ToRt Go, Forrest Cameranesi

Samples

Aborted in progress, this consists of four unmerged, unfinished maps built by ToRt Go, using the Rameses texture collections. Textures, shuttle & Readmes included.

1.9Mb 1.1Mb

Ry'ada

Nijhazer, created by Dr. Christopher Jones

Samples

Aborted in progress this consists of five unfinished maps with plot file plus files for creating two weapons.

608kb 204kb

Rye Catcher

Dan Rudolph and many others

Samples

Consists of five levels with Physics Models and Hex! terminal texts. Art for one chapter screen and several artworks intended as terminal picts, but still in raw form. Also features a general Physics Model. Includes a general readme and one each for art, maps, and physics.

2.2Mb 138kb

Sigma Blue

Mike Miazgowicz

Samples

Five finished unmerged level maps with physics models, terminal scripts with picts, plus a chapter screen. Includes a complete story outline with a three-way branching narrative and instructions for completing unfinished levels. A short trip to the finished product!

1.1Mb 201kb

What If Revenge Was A Virtue?

Ean Harker

Samples

The beginnings of something fine indeed. Includes six maps, one fully compiled, plus terminal art, exported models, and some other miscellania. Some very intricate Forge work here, used to create details aboard two starships. There's also a 'trick' map with a water conveyor belt.

1.6Mb 1.7Mb